Introduction - If you have any usage issues, please Google them yourself
MFC mapping using a dynamic rotating sphere can be controlled through the control sphere radius, color, core coordinates, rotation speed, easy-to-use interface!
Packet : 51622412opengl_dynamic_sphere.rar filelist
OpenGL动态球体\LeftOption.cpp
OpenGL动态球体\LeftOption.h
OpenGL动态球体\MainFrm.h
OpenGL动态球体\OpenGLInit.cpp
OpenGL动态球体\OpenGLInit.h
OpenGL动态球体\ReadMe.txt
OpenGL动态球体\Resource.h
OpenGL动态球体\StdAfx.cpp
OpenGL动态球体\StdAfx.h
OpenGL动态球体\VRwork.aps
OpenGL动态球体\VRwork.clw
OpenGL动态球体\VRwork.cpp
OpenGL动态球体\VRwork.dsp
OpenGL动态球体\VRwork.dsw
OpenGL动态球体\VRwork.exe
OpenGL动态球体\VRwork.h
OpenGL动态球体\VRwork.ncb
OpenGL动态球体\VRwork.plg
OpenGL动态球体\VRwork.rc
OpenGL动态球体\VRworkDoc.cpp
OpenGL动态球体\VRworkDoc.h
OpenGL动态球体\VRworkView.cpp
OpenGL动态球体\VRworkView.h
OpenGL动态球体\MainFrm.cpp
OpenGL动态球体\VRwork.opt
OpenGL动态球体