Introduction - If you have any usage issues, please Google them yourself
OpenGL for my own use some of polygon transformation, is very simple and easy to understand in detail, including source code
Packet : 73462690polygontransform.rar filelist
polygontransform\ass2\ass2\ass2.cpp
polygontransform\ass2\ass2\ass2.vcproj
polygontransform\ass2\ass2\ass2.vcproj.ADMIN.Administrator.user
polygontransform\ass2\ass2\Debug\ass2.exe.embed.manifest
polygontransform\ass2\ass2\Debug\ass2.exe.embed.manifest.res
polygontransform\ass2\ass2\Debug\ass2.exe.intermediate.manifest
polygontransform\ass2\ass2\Debug\ass2.obj
polygontransform\ass2\ass2\Debug\BuildLog.htm
polygontransform\ass2\ass2\Debug\mt.dep
polygontransform\ass2\ass2\Debug\vc80.idb
polygontransform\ass2\ass2\Debug\vc80.pdb
polygontransform\ass2\ass2\Debug
polygontransform\ass2\ass2
polygontransform\ass2\ass2.ncb
polygontransform\ass2\ass2.sln
polygontransform\ass2\ass2.suo
polygontransform\ass2\debug\ass2.exe
polygontransform\ass2\debug\ass2.ilk
polygontransform\ass2\debug\ass2.pdb
polygontransform\ass2\debug
polygontransform\ass2
polygontransform