Introduction - If you have any usage issues, please Google them yourself
The use of windows overlap I/O model of the network chat server program, performance is quite good, oh!
Packet : 31767689overlappedserver.rar filelist
OverlappedServer\OverlappedServer.dsp
OverlappedServer\OverlappedServer.dsw
OverlappedServer\eventserver.suo
OverlappedServer\Debug\OverlappedServer.exe
OverlappedServer\Debug\vc60.idb
OverlappedServer\Debug\vc60.pdb
OverlappedServer\Debug\OverlappedServer.sbr
OverlappedServer\Debug\OverlappedServer.ilk
OverlappedServer\Debug\OverlappedServer.pdb
OverlappedServer\Debug\OverlappedServer.obj
OverlappedServer\Debug
OverlappedServer\OverlappedServer.ncb
OverlappedServer\OverlappedServer.plg
OverlappedServer\OverlappedServer.cpp
OverlappedServer\OverlappedServer.opt
OverlappedServer
common\Debug.h
common\comm.cpp
common\comm.h
common\initsock.h
common\protoinfo.h
common