Introduction - If you have any usage issues, please Google them yourself
Graphics blanking algorithm, using scan line algorithm is simple, but the implementation of efficiency is particularly high.
Packet : 41695038hidesurfacev0.9.rar filelist
HideSurface\HideSurface\bin\Debug\HideSurface.exe
HideSurface\HideSurface\bin\Debug\HideSurface.pdb
HideSurface\HideSurface\bin\Debug\HideSurface.vshost.exe
HideSurface\HideSurface\bin\Debug
HideSurface\HideSurface\bin
HideSurface\HideSurface\Common.cs
HideSurface\HideSurface\Cylinder.cs
HideSurface\HideSurface\Form1.cs
HideSurface\HideSurface\Form1.Designer.cs
HideSurface\HideSurface\Form1.resx
HideSurface\HideSurface\HideSurface.csproj
HideSurface\HideSurface\Matrix.cs
HideSurface\HideSurface\obj\Debug\HideSurface.csproj.GenerateResource.Cache
HideSurface\HideSurface\obj\Debug\HideSurface.exe
HideSurface\HideSurface\obj\Debug\HideSurface.Form1.resources
HideSurface\HideSurface\obj\Debug\HideSurface.pdb
HideSurface\HideSurface\obj\Debug\HideSurface.Properties.Resources.resources
HideSurface\HideSurface\obj\Debug\Refactor
HideSurface\HideSurface\obj\Debug\TempPE
HideSurface\HideSurface\obj\Debug
HideSurface\HideSurface\obj\HideSurface.csproj.FileList.txt
HideSurface\HideSurface\obj
HideSurface\HideSurface\Program.cs
HideSurface\HideSurface\Properties\AssemblyInfo.cs
HideSurface\HideSurface\Properties\Resources.Designer.cs
HideSurface\HideSurface\Properties\Resources.resx
HideSurface\HideSurface\Properties\Settings.Designer.cs
HideSurface\HideSurface\Properties\Settings.settings
HideSurface\HideSurface\Properties
HideSurface\HideSurface
HideSurface\HideSurface.sln
HideSurface\HideSurface.suo
HideSurface