Introduction - If you have any usage issues, please Google them yourself
Used VC++ And OpenGL programming, meteorites in space fighting game software, is a lot of fun, and with a full set of source code.
Packet : 13898368dis3dsource.zip filelist
3dgame.cpp
3dglasses.cpp
3dglasses.h
console.cpp
console.h
cvars.cpp
cvars.h
Disasteroids.rc
Disasteroids3d.dsp
Disasteroids3d.dsw
diutil.cpp
diutil.h
dsutil.cpp
dsutil.h
font.cpp
game.h
glext.h
LookupTables.h
menus.cpp
menus.h
modeldata.h
mp3control.cpp
mp3control.h
readme.txt
renderflags.cpp
renderflags.h
resource.h
Res/blast.bmp
Res/disasteroids 3d.ico
Res/explode1.wav
Res/explode2.wav
Res/explode3.wav
Res/extraship.bmp
Res/fire.wav
Res/font.bmp
Res/life.wav
Res/logo.bmp
Res/lsaucer.wav
Res/menubeep.wav
Res/rock.bmp
Res/saucer.bmp
Res/sfire.wav
Res/shield.bmp
Res/ship.bmp
Res/smoke.bmp
Res/space_ll.bmp
Res/space_lr.bmp
Res/space_ul.bmp
Res/space_ur.bmp
Res/ssaucer.wav
Res/Star.bmp
Res/thrust.wav
Res/thumphi.wav
Res/thumplo.wav
timer.cpp
timer.h
tokenize.cpp
tokenize.h
vec.h
whatsnew.txt