Introduction - If you have any usage issues, please Google them yourself
On symbian OS S60 2.X platform, two-dimensional animation code.
Packet : 29782196plane.rar filelist
Plane
Plane\RETROBLASTER.MBM
Plane\ReadMe.txt
Plane\RETROBLASTER.AIF
Plane\GROUP
Plane\GROUP\Bld.inf
Plane\GROUP\RetroBlaster.mmp
Plane\GROUP\RetroBlaster.rss
Plane\GROUP\ABLD.BAT
Plane\IMAGES
Plane\IMAGES\FIREANIM.BMP
Plane\IMAGES\SHIPANIM.BMP
Plane\IMAGES\tileimage.bmp
Plane\IMAGES\TILEMASK.BMP
Plane\IMAGES\Thumbs.db
Plane\INC
Plane\INC\BaseAnim.h
Plane\INC\BitmapAnimFrame.h
Plane\INC\BitmapTile.h
Plane\INC\DoubleBufferedArea.h
Plane\INC\FireAnim.h
Plane\INC\GameTimer.h
Plane\INC\GameTimerObserver.h
Plane\INC\ImageFactory.h
Plane\INC\KeyHandler.h
Plane\INC\ParticleSystem.h
Plane\INC\RenderableFactory.h
Plane\INC\RetroApplication.h
Plane\INC\RetroAppUi.h
Plane\INC\RetroAppView.h
Plane\INC\RetroBlaster.h
Plane\INC\RetroBlaster.hrh
Plane\INC\RetroDocument.h
Plane\INC\RetroEngine.h
Plane\INC\RetroLeafTileset.h
Plane\INC\RetroNodeTileset.h
Plane\INC\ShipAnim.h
Plane\INC\Tilemap.h
Plane\INC\Tileset.h
Plane\SRC
Plane\SRC\BaseAnim.cpp
Plane\SRC\BitmapAnimFrame.cpp
Plane\SRC\BitmapTile.cpp
Plane\SRC\DoubleBufferedArea.cpp
Plane\SRC\FireAnim.cpp
Plane\SRC\GameTimer.cpp
Plane\SRC\ImageFactory.cpp
Plane\SRC\KeyHandler.cpp
Plane\SRC\ParticleSystem.cpp
Plane\SRC\RenderableFactory.cpp
Plane\SRC\RetroApplication.cpp
Plane\SRC\RetroAppUi.cpp
Plane\SRC\RetroAppView.cpp
Plane\SRC\RetroDocument.cpp
Plane\SRC\RetroEngine.cpp
Plane\SRC\RetroLeafTileset.cpp
Plane\SRC\RetroMain.cpp
Plane\SRC\RetroNodeTileset.cpp
Plane\SRC\ShipAnim.cpp
Plane\SRC\Tilemap.cpp
Plane\SRC\Tileset.cpp
Plane\AIF
Plane\AIF\RetroBlasterAif.rss
Plane\AIF\RetroBlasterIcon.bmp
Plane\AIF\RetroBlasterIcon42x22.bmp
Plane\AIF\RetroBlasterIcon42x22Mask.bmp
Plane\AIF\RetroBlasterIconMask.bmp
Plane\AIF\Thumbs.db
Plane\sis
Plane\sis\RETROBLASTER.pkg
Plane\sis\RETROBLASTER.SIS