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Sample18_1

  • Category : android
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  • Update : 2013-03-19
  • Size : 2.82mb
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  • Author :夏***
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Introduction - If you have any usage issues, please Google them yourself
android3D game OpenGL ES development examples, skyscrapers game. The the skyscraper game rules are simple, the building blocks on the screen will continue to do the pendulum motion, press the Enter key or virtual confirm button when the building blocks of movement to the base station or on a position just above the building blocks. Building blocks fall. Can stay within the height of the building blocks and the height of the base station or on a building block to determine whether the building blocks in the base station or on a building block, if it is the building block to stop, if not, the building blocks to continue whereabouts, that is the failure.
Packet file list
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Sample18_1\.classpath
..........\.project
..........\AndroidManifest.xml
..........\bin\BuildSkyscraperFinish.apk
..........\...\classes.dex
..........\...\resources.ap_
..........\...\wyf\tzz\gdl\AboutSurfaceView.class
..........\...\...\...\...\ActionThread.class
..........\...\...\...\...\Background.class
..........\...\...\...\...\Ball.class
..........\...\...\...\...\Base.class
..........\...\...\...\...\Box.class
..........\...\...\...\...\BoxGroup.class
..........\...\...\...\...\Column.class
..........\...\...\...\...\Constant.class
..........\...\...\...\...\FailSurfaceView.class
..........\...\...\...\...\Floor.class
..........\...\...\...\...\GL_Demo$1.class
..........\...\...\...\...\GL_Demo$2.class
..........\...\...\...\...\GL_Demo.class
..........\...\...\...\...\HelpSurfaceView.class
..........\...\...\...\...\Line.class
..........\...\...\...\...\LoadSurfaceView.class
..........\...\...\...\...\MySurfaceView$1.class
..........\...\...\...\...\MySurfaceView$2.class
..........\...\...\...\...\MySurfaceView$SceneRenderer.class
..........\...\...\...\...\MySurfaceView.class
..........\...\...\...\...\R$attr.class
..........\...\...\...\...\R$drawable.class
..........\...\...\...\...\R$raw.class
..........\...\...\...\...\R$string.class
..........\...\...\...\...\R.class
..........\...\...\...\...\Score.class
..........\...\...\...\...\SingleBox.class
..........\...\...\...\...\SoundSurfaceView.class
..........\...\...\...\...\StartSurfaceView.class
..........\...\...\...\...\TextureRect.class
..........\...\...\...\...\Tree.class
..........\...\...\...\...\WinSurfaceView.class
..........\default.properties
..........\gen\wyf\tzz\gdl\R.java
..........\res\drawable-hdpi\icon.png
..........\...\.........ldpi\icon.png
..........\...\.........mdpi\about.png
..........\...\.............\aboutbg.jpg
..........\...\.............\back.png
..........\...\.............\background.jpg
..........\...\.............\base.PNG
..........\...\.............\bg1.jpg
..........\...\.............\bg2.jpg
..........\...\.............\box.png
..........\...\.............\exit.png
..........\...\.............\fail.png
..........\...\.............\floor.JPG
..........\...\.............\gameover.png
..........\...\.............\help.png
..........\...\.............\helpbg.jpg
..........\...\.............\icon.png
..........\...\.............\ksms.png
..........\...\.............\leaf.png
..........\...\.............\line.PNG
..........\...\.............\load.jpg
..........\...\.............\long_about.png
..........\...\.............\long_exit.png
..........\...\.............\long_help.png
..........\...\.............\long_ksms.png
..........\...\.............\long_option.png
..........\...\.............\number.png
..........\...\.............\okbutton.png
..........\...\.............\option.png
..........\...\.............\replay.png
..........\...\.............\soundno.png
..........\...\.............\soundyes.png
..........\...\.............\soundyn.png
..........\...\.............\sound_bg.jpg
..........\...\.............\startbj.png
..........\...\.............\Thumbs.db
..........\...\.............\trunk.png
..........\...\.............\win.png
..........\...\raw\background.mid
..........\...\...\fail.mp3
..........\...\...\failbk.mp3
..........\...\...\success.mp3
..........\...\...\win.mid
..........\...\values\strings.xml
..........\src\wyf\tzz\gdl\AboutSurfaceView.java
..........\...\...\...\...\ActionThread.java
..........\...\...\...\...\Background.java
..........\...\...\...\...\Ball.java
..........\...\...\...\...\Base.java
..........\...\...\...\...\Box.java
..........\...\...\...\...\BoxGroup.java
..........\...\...\...\...\Column.java
..........\...\...\...\...\Constant.java
..........\...\...\...\...\FailSurfaceView.java
..........\...\...\...\...\Floor.java
..........\...\...\...\...\GL_Demo.java
..........\...\...\...\...\HelpSurfaceView.java
..........\...\...\...\...\Line.java
..........\...\...\...\...\LoadSurfaceView.java
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