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Min3D_OBJLoader

  • Category : android
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  • Update : 2013-03-25
  • Size : 4.39mb
  • Downloaded :0次
  • Author :Ton****
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Introduction - If you have any usage issues, please Google them yourself
Import your 3D object(.obj) to your Android App project by using min3D engineer
Packet file list
(Preview for download)


Min3D_OBJLoader\.classpath
...............\.project
...............\AndroidManifest.xml
...............\bin\AndroidManifest.xml
...............\...\classes\com\min3d_objloader\BuildConfig.class
...............\...\.......\...\...............\Obj3DView.class
...............\...\.......\...\...............\R$attr.class
...............\...\.......\...\...............\R$dimen.class
...............\...\.......\...\...............\R$drawable.class
...............\...\.......\...\...............\R$id.class
...............\...\.......\...\...............\R$layout.class
...............\...\.......\...\...............\R$menu.class
...............\...\.......\...\...............\R$raw.class
...............\...\.......\...\...............\R$string.class
...............\...\.......\...\...............\R$style.class
...............\...\.......\...\...............\R.class
...............\...\.......\min3d\animation\AnimationObject3d.class
...............\...\.......\.....\.........\KeyFrame.class
...............\...\.......\.....\core\Color4BufferList.class
...............\...\.......\.....\....\FacesBufferedList.class
...............\...\.......\.....\....\ManagedLightList.class
...............\...\.......\.....\....\Number3dBufferList.class
...............\...\.......\.....\....\Object3d.class
...............\...\.......\.....\....\Object3dContainer.class
...............\...\.......\.....\....\RenderCaps.class
...............\...\.......\.....\....\Renderer.class
...............\...\.......\.....\....\RendererActivity$1.class
...............\...\.......\.....\....\RendererActivity$2.class
...............\...\.......\.....\....\RendererActivity.class
...............\...\.......\.....\....\Scene.class
...............\...\.......\.....\....\TextureList.class
...............\...\.......\.....\....\TextureManager.class
...............\...\.......\.....\....\UvBufferList.class
...............\...\.......\.....\....\Vertices.class
...............\...\.......\.....\interfaces\IDirtyManaged.class
...............\...\.......\.....\..........\IDirtyParent.class
...............\...\.......\.....\..........\IObject3dContainer.class
...............\...\.......\.....\..........\ISceneController.class
...............\...\.......\.....\Min3d.class
...............\...\.......\.....\objectPrimitives\Box.class
...............\...\.......\.....\................\HollowCylinder.class
...............\...\.......\.....\................\Rectangle.class
...............\...\.......\.....\................\SkyBox$Face.class
...............\...\.......\.....\................\SkyBox.class
...............\...\.......\.....\................\Sphere.class
...............\...\.......\.....\................\Torus.class
...............\...\.......\.....\parser\AParser$BitmapAsset.class
...............\...\.......\.....\......\AParser$Material.class
...............\...\.......\.....\......\AParser$TextureAtlas$BitmapHeightComparer.class
...............\...\.......\.....\......\AParser$TextureAtlas.class
...............\...\.......\.....\......\AParser.class
...............\...\.......\.....\......\IParser.class
...............\...\.......\.....\......\LittleEndianDataInputStream.class
...............\...\.......\.....\......\Max3DSParser.class
...............\...\.......\.....\......\MD2Parser$MD2Header.class
...............\...\.......\.....\......\MD2Parser.class
...............\...\.......\.....\......\ObjParser$ObjFace.class
...............\...\.......\.....\......\ObjParser.class
...............\...\.......\.....\......\ParseObjectData.class
...............\...\.......\.....\......\ParseObjectFace.class
...............\...\.......\.....\......\Parser$Type.class
...............\...\.......\.....\......\Parser.class
...............\...\.......\.....\Shared.class
...............\...\.......\.....\Utils.class
...............\...\.......\.....\vos\AbstractDirtyManaged.class
...............\...\.......\.....\...\BooleanManaged.class
...............\...\.......\.....\...\CameraVo.class
...............\...\.......\.....\...\Color4.class
...............\...\.......\.....\.
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