Introduction - If you have any usage issues, please Google them yourself
Microsoft DirectX 9.0c SDK based on the LOD terrain rendering algorithm for the so-called example, the use of Shader technology
Packet : 119128636walk_terrain_demo.rar filelist
Walk Terrain Demo\blend_hm17.dds
Walk Terrain Demo\Camera.cpp
Walk Terrain Demo\Camera.h
Walk Terrain Demo\d3dApp.cpp
Walk Terrain Demo\d3dApp.h
Walk Terrain Demo\d3dUtil.cpp
Walk Terrain Demo\d3dUtil.h
Walk Terrain Demo\DirectInput.cpp
Walk Terrain Demo\DirectInput.h
Walk Terrain Demo\dirt.dds
Walk Terrain Demo\GfxStats.cpp
Walk Terrain Demo\GfxStats.h
Walk Terrain Demo\grass.dds
Walk Terrain Demo\Heightmap.cpp
Walk Terrain Demo\Heightmap.h
Walk Terrain Demo\heightmap17_257.raw
Walk Terrain Demo\stone.dds
Walk Terrain Demo\Table.h
Walk Terrain Demo\Terrain.cpp
Walk Terrain Demo\Terrain.fx
Walk Terrain Demo\Terrain.h
Walk Terrain Demo\Vertex.cpp
Walk Terrain Demo\Vertex.h
Walk Terrain Demo\Walk Terrain Demo.sln
Walk Terrain Demo\Walk Terrain Demo.suo
Walk Terrain Demo\Walk Terrain Demo.vcproj
Walk Terrain Demo\WalkTerrainDemo.cpp
Walk Terrain Demo\Walk Terrain Demo.exe
Walk Terrain Demo