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BattleCity

  • Category : Other Games
  • Tags :
  • Update : 2013-04-10
  • Size : 1.03mb
  • Downloaded :0次
  • Author :wan****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
tank war for android
Packet file list
(Preview for download)


BattleCity\.classpath
..........\.project
..........\.settings\org.eclipse.jdt.core.prefs
..........\AndroidManifest.xml
..........\bin\.project
..........\...\AndroidManifest.xml
..........\...\BattleCity.apk
..........\...\classes\com\mapdigit\game\Layer.class
..........\...\.......\...\........\....\LayerManager.class
..........\...\.......\...\........\....\Sprite.class
..........\...\.......\...\........\....\TiledLayer.class
..........\...\.......\...\pstreets\game\battlecity\actors\Actor.class
..........\...\.......\...\........\....\..........\......\BattleField.class
..........\...\.......\...\........\....\..........\......\Bullet.class
..........\...\.......\...\........\....\..........\......\Explosion.class
..........\...\.......\...\........\....\..........\......\Powerup.class
..........\...\.......\...\........\....\..........\......\Score.class
..........\...\.......\...\........\....\..........\......\tank\EnemyTank.class
..........\...\.......\...\........\....\..........\......\....\FastTank.class
..........\...\.......\...\........\....\..........\......\....\HeavyTank.class
..........\...\.......\...\........\....\..........\......\....\PlayerTank.class
..........\...\.......\...\........\....\..........\......\....\SimpleTank.class
..........\...\.......\...\........\....\..........\......\....\SmartTank.class
..........\...\.......\...\........\....\..........\......\....\Tank.class
..........\...\.......\...\........\....\..........\BattleCity.class
..........\...\.......\...\........\....\..........\R$attr.class
..........\...\.......\...\........\....\..........\R$drawable.class
..........\...\.......\...\........\....\..........\R$id.class
..........\...\.......\...\........\....\..........\R$layout.class
..........\...\.......\...\........\....\..........\R$raw.class
..........\...\.......\...\........\....\..........\R$string.class
..........\...\.......\...\........\....\..........\R.class
..........\...\.......\...\........\....\..........\ResourceManager.class
..........\...\.......\...\........\....\..........\screen\GameoverScreen$1.class
..........\...\.......\...\........\....\..........\......\GameoverScreen.class
..........\...\.......\...\........\....\..........\......\GameScene$1.class
..........\...\.......\...\........\....\..........\......\GameScene.class
..........\...\.......\...\........\....\..........\......\ScoreScreen$1.class
..........\...\.......\...\........\....\..........\......\ScoreScreen.class
..........\...\.......\...\........\....\..........\......\SplashScreen.class
..........\...\.......\...\........\....\..........\......\StageScreen.class
..........\...\.......\...\........\....\..........\......\StartScreen.class
..........\...\classes.dex
..........\...\gen\com\pstreets\game\battlecity\R$attr.class
..........\...\...\...\........\....\..........\R$drawable.class
..........\...\...\...\........\....\..........\R$id.class
..........\...\...\...\........\....\..........\R$layout.class
..........\...\...\...\........\....\..........\R$raw.class
..........\...\...\...\........\....\..........\R$string.class
..........\...\...\...\........\....\..........\R.class
..........\...\project.properties
..........\...\res\drawable\guidebee.png
..........\...\...\........\icon.png
..........\...\...\layout\main.xml
..........\...\...\raw\hzk12
..........\...\...\...\img1
..........\...\...\...\img2
..........\...\...\...\img3
..........\...\...\...\img4
..........\...\...\...\img5
..........\...\...\...\level1
..........\...\...\...\snd1.wav
..........\...\...\...\snd2.wav
..........\...\...\...\snd3.wav
..........\...\...\...\snd4.wav
..........\...\...\...\snd5.wav
..........\...\...\values\strings.xml
..........\...\resources.ap_
..........\...\src\com\mapdigit\game\Layer.class
..........\...\...\...\........\....\LayerManager.class
..........\...\...\...\........\....\Sprite.class
..........\...\...\...\........\....\TiledLayer.class
..........\...\...\...\pstreets\game\battlecity\actors\Actor.class
..........\...\...\...\........\....\..........\......\Batt
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