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Introduction - If you have any usage issues, please Google them yourself
3D Graphics with XNA Game Studio 4.0 second source
Packet file list
(Preview for download)


0041_02_revised code\1 Lighting Effect\MyGame\MyGame\bin\x86\Debug\Content\Checker_0.xnb
....................\.................\......\......\...\...\.....\.......\Ground.xnb
....................\.................\......\......\...\...\.....\.......\LightingEffect.xnb
....................\.................\......\......\...\...\.....\.......\ship.xnb
....................\.................\......\......\...\...\.....\.......\ship_tex_0.xnb
....................\.................\......\......\...\...\.....\.......\SimpleEffect.xnb
....................\.................\......\......\...\...\.....\.......\teapot.xnb
....................\.................\......\......\...\...\.....\MyGame.exe
....................\.................\......\......\...\...\.....\MyGame.pdb
....................\.................\......\......\Cameras\ArcBallCamera.cs
....................\.................\......\......\.......\Camera.cs
....................\.................\......\......\.......\ChaseCamera.cs
....................\.................\......\......\.......\FreeCamera.cs
....................\.................\......\......\CModel.cs
....................\.................\......\......\Game.ico
....................\.................\......\......\Game1.cs
....................\.................\......\......\GameThumbnail.png
....................\.................\......\......\Material.cs
....................\.................\......\......\MyGame.csproj
....................\.................\......\......\MyGame.csproj.Debug.cachefile
....................\.................\......\......\MyGame.csproj.user
....................\.................\......\......\obj\x86\Debug\cachefile-MyGameContent-targetpath.txt
....................\.................\......\......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
....................\.................\......\......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
....................\.................\......\......\...\...\.....\MyGame.csproj.FileListAbsolute.txt
....................\.................\......\......\...\...\.....\MyGame.exe
....................\.................\......\......\...\...\.....\MyGame.pdb
....................\.................\......\......\...\...\.....\ResolveAssemblyReference.cache
....................\.................\......\......\Program.cs
....................\.................\......\......\...perties\AssemblyInfo.cs
....................\.................\......\......\TargetCamera.cs
....................\.................\......\......Content\Checker.bmp
....................\.................\......\.............\Ground.x
....................\.................\......\.............\LightingEffect.fx
....................\.................\......\.............\MyGameContent.contentproj
....................\.................\......\.............\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
....................\.................\......\.............\...\x86\Debug\ContentPipeline.xml
....................\.................\......\.............\...\...\.....\Ground_0.xml
....................\.................\......\.............\...\...\.....\MyGameContent.contentproj.FileListAbsolute.txt
....................\.................\......\.............\...\...\.....\ResolveAssemblyReference.cache
....................\.................\......\.............\...\...\.....\ship_0.xml
....................\.................\......\.............\...\...\.....\teapot_0.xml
....................\.................\......\.............\ship.fbx
....................\.................\......\.............\ship_tex.tga
....................\.................\......\.............\SimpleEffect.fx
....................\.................\......\.............\teapot.fbx
....................\.................\MyGame.sln
....................\.................\MyGame.suo
....................\.................\......\MyGame\bin\x86\Debug\Content
....................\.................\......\......\obj\x86\Debug\TempPE
....................\...........
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