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SparrowJS

  • Category : Chess Poker games
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  • Update : 2013-04-21
  • Size : 755kb
  • Downloaded :0次
  • Author :s*****
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Introduction - If you have any usage issues, please Google them yourself
Jiangsu native Mahjong, two wreath Zimo three the wreath can point Hu door liquidation five flowers, mixed and merged all-tripled and quadrupled, some bars open, single hanging some with Seven Pairs
Packet file list
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2-江苏麻将\GameProject.sln
..........\GameProject.suo
..........\消息定义\CMD_Sparrow.h
..........\游戏客户端\CardControl.cpp
..........\..........\CardControl.h
..........\..........\ControlWnd.cpp
..........\..........\ControlWnd.h
..........\..........\GameClient.cpp
..........\..........\GameClient.h
..........\..........\GameClient.rc
..........\..........\GameClient.sln
..........\..........\GameClient.suo
..........\..........\GameClient.vcproj
..........\..........\GameClient.vcproj.bak
..........\..........\GameClientDlg.cpp
..........\..........\GameClientDlg.h
..........\..........\GameClientView.cpp
..........\..........\GameClientView.cpp.bak
..........\..........\GameClientView.h
..........\..........\GameLogic.cpp
..........\..........\GameLogic.h
..........\..........\GameOption.cpp
..........\..........\GameOption.h
..........\..........\GameScoreWnd.cpp
..........\..........\GameScoreWnd.h
..........\..........\ReadMe.txt
..........\..........\..s\ACTION_BACK.bmp
..........\..........\...\ACTION_EXPLAIN.bmp
..........\..........\...\A_CHI_HU.WAV
..........\..........\...\A_FILL.wav
..........\..........\...\A_GANG.WAV
..........\..........\...\A_HU.WAV
..........\..........\...\A_PENG.WAV
..........\..........\...\A_SHANG.WAV
..........\..........\...\A_TING.WAV
..........\..........\...\BT_CHIHU.bmp
..........\..........\...\BT_GIVEUP.bmp
..........\..........\...\BT_LISTEN.bmp
..........\..........\...\BT_START.bmp
..........\..........\...\CARD_BACK_H.bmp
..........\..........\...\CARD_BACK_V.bmp
..........\..........\...\CARD_CUR.cur
..........\..........\...\CARD_HEAP_DOUBLE_H.bmp
..........\..........\...\CARD_HEAP_DOUBLE_V.bmp
..........\..........\...\CARD_HEAP_SINGLE_H.bmp
..........\..........\...\CARD_HEAP_SINGLE_V.bmp
..........\..........\...\CARD_TABLE_BOTTOM.bmp
..........\..........\...\CARD_TABLE_LEFT.bmp
..........\..........\...\CARD_TABLE_RIGHT.bmp
..........\..........\...\CARD_TABLE_TOP.bmp
..........\..........\...\CARD_TABLE_TOP0.bmp
..........\..........\...\CARD_USER_BOTTOM.bmp
..........\..........\...\CARD_USER_LEFT.bmp
..........\..........\...\CARD_USER_RIGHT.bmp
..........\..........\...\CARD_USER_TOP.bmp
..........\..........\...\CONTROL_BOTTOM.bmp
..........\..........\...\CONTROL_MID.bmp
..........\..........\...\CONTROL_TOP.bmp
..........\..........\...\DISTRIBUTE..bmp
..........\..........\...\DISTRIBUTE.bmp
..........\..........\...\F_1.wav
..........\..........\...\F_2.wav
..........\..........\...\F_3.wav
..........\..........\...\F_4.wav
..........\..........\...\F_5.wav
..........\..........\...\F_6.wav
..........\..........\...\F_7.wav
..........\..........\...\GameClient---.ico
..........\..........\...\GameClient.ico
..........\..........\...\GameClient.manifest
..........\..........\...\GameClient.rc2
..........\..........\...\GAME_END.WAV
..........\..........\...\GAME_LOGO--.bmp
..........\..........\...\GAME_LOGO.bmp
..........\..........\...\GAME_LOST.wav
..........\..........\...\GAME_SCORE.bmp
..........\..........\...\GAME_START.WAV
..........\..........\...\GAME_WARN.WAV
..........\..........\...\GAME_WIN.wav
..........\..........\...\HUANG_ZHUANG.bmp
..........\..........\...\LISTEN_FLAG_H.bmp
..........\..........\...\LISTEN_FLAG_V.bmp
..........\..........\...\OUT_CARD.wav
..........\..........\...\OUT_CARD_TIP.bmp
..........\..........\...\S_1.WAV
..........\..........\...\S_2.WAV
..........\..........\...\S_3.WAV
..........\..........\...\S_4.WAV
..........\..........\...\S_5.WAV
..........\..........\...\S_6.WAV
..........\..........\...\S_7.WAV
..........\..........\...\S_8.WAV
..........\..........\...\S_9.WAV
..........\..........\...\Thumbs.db
..........\..........\...\T_1.WAV
..........\..........\...\T_2.WAV
..........\..........\...\T_3.WAV
..........\..........\...\T_4.WAV
..........\..........\...\T_5.WAV
..........\..........\...\T_6.WAV
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