Introduction - If you have any usage issues, please Google them yourself
This is a development with OpenGL game sample, similar to regular playing lightning, of course, function is still very simple, but Qualcomm is not playing easy. To make use of opengl game development can look at.
Packet : 17869330game_opengl.rar filelist
Game\Game\Data\Award1.tga
Game\Game\Data\Award2.tga
Game\Game\Data\Award3.tga
Game\Game\Data\Ball.tga
Game\Game\Data\Ballexplode.tga
Game\Game\Data\bg.mid
Game\Game\Data\Computer1.tga
Game\Game\Data\Computer2.tga
Game\Game\Data\Computer3.tga
Game\Game\Data\Eat.wav
Game\Game\Data\Fire.wav
Game\Game\Data\Groud1.tga
Game\Game\Data\Groud2.tga
Game\Game\Data\Heavyball.tga
Game\Game\Data\Hitthetarget.wav
Game\Game\Data\Missile.tga
Game\Game\Data\PlaneExplode.tga
Game\Game\Data\Playercenter.tga
Game\Game\Data\Playerleft.tga
Game\Game\Data\Playerright.tga
Game\Game\5DG_Window.cpp
Game\Game\5DG_Window.h
Game\Game\Class.cpp
Game\Game\Class.h
Game\Game\Fmod.dll
Game\Game\Fmod.h
Game\Game\Fmodvc.lib
Game\Game\Game.cpp
Game\Game\Game.exe
Game\Game\Game.ncb
Game\Game\Game.sln
Game\Game\Game.suo
Game\Game\Game.vcproj
Game\Game\Game_1.JPG
Game\Game\Game_2.JPG
Game\Game\Texture.cpp
Game\Game\Texture.h
Game\Game\Thumbs.db
Game\Game\Data
Game\Game
Game