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Snow-Falling-and-Accumulating

  • Category : OpenGL program
  • Tags :
  • Update : 2013-05-09
  • Size : 8.62mb
  • Downloaded :0次
  • Author :海***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
The main function of the program is simulated snow particles fall from the sky, falling snow particles in the landing process influenced by wind effect, the effect of the snow particles accumulated on the surface of the deck of the ship, which algorithms include particle system, Boltzman three-dimensional wind field algorithm, the surface of the snow particles accumulatedalgorithm, I personally prepared.
Packet file list
(Preview for download)


Real-time Simulation of the Snow Falling and Accumulating\3DS.h
.........................................................\basics.cpp
.........................................................\basics.h
.........................................................\bitmap.h
.........................................................\Camera.cpp
.........................................................\Camera.h
.........................................................\camera1.cpp
.........................................................\camera1.h
.........................................................\cg.dll
.........................................................\cgGL.dll
.........................................................\Data\caodi.bmp
.........................................................\....\caodi1.bmp
.........................................................\....\flare.bmp
.........................................................\....\hull.bmp
.........................................................\....\hull.jpg
.........................................................\....\Thumbs.db
.........................................................\....\xuedi.bmp
.........................................................\....\xuedi1.bmp
.........................................................\....\xuedi2.bmp
.........................................................\....\xuedi3.bmp
.........................................................\....\xuehau1.bmp
.........................................................\....\xuehua.bmp
.........................................................\....\xuehua2.bmp
.........................................................\....\xuehua3.bmp
.........................................................\....\xuehua4.bmp
.........................................................\....\xuehua5.bmp
.........................................................\....\xuehua6.bmp
.........................................................\.ebug\basics.obj
.........................................................\.....\Camera.obj
.........................................................\.....\camera1.obj
.........................................................\.....\Load3DS.obj
.........................................................\.....\Particles.obj
.........................................................\.....\snow.obj
.........................................................\.....\snowstorm.exe
.........................................................\.....\snowstorm.ilk
.........................................................\.....\snowstorm.obj
.........................................................\.....\snowstorm.pch
.........................................................\.....\snowstorm.pdb
.........................................................\.....\StdAfx.obj
.........................................................\.....\texture.obj
.........................................................\.....\textures.obj
.........................................................\.....\vc60.idb
.........................................................\.....\vc60.pdb
.........................................................\.....\WindFieldSystem.obj
.........................................................\glaux.lib
.........................................................\glew.h
.........................................................\glew32.dll
.........................................................\glew32.lib
.........................................................\glew32mx.dll
.........................................................\glew32mx.lib
.........................................................\glew32mxs.lib
.........................................................\glew32s.lib
.........................................................\glext.h
.........................................................\glu32.lib
.........................................................\glut32.dll
.........................................................\glut32.lib
...................................
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