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Image-Processing-System

  • Category : 2D Graphic
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  • Update : 2013-05-12
  • Size : 25.46mb
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  • Author :李****
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Introduction - If you have any usage issues, please Google them yourself
Run programs, open the main program interface, as shown in Figure 1.3. This procedure mainly realize the image processing, batch conversion and processing, the PSD file manager, photo processing, image processing part of the main image display various effects, such as image sharpening effects, such as relief effect. Batch conversion and processing some of the major conversion between various image formats the PSD document management part of the main PSD file browsing and conversion operations, photo processing is mainly used for the photo layout.
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Image Processing System\readme.doc
.......................\源程序\AtomizeImage.cpp
.......................\......\AtomizeImage.h
.......................\......\BmpCtrl.cpp
.......................\......\BmpCtrl.h
.......................\......\BmpToGif.cpp
.......................\......\BmpToGif.h
.......................\......\BmpToJPEG.cpp
.......................\......\BmpToJPEG.h
.......................\......\BmpToPng.cpp
.......................\......\BmpToPng.h
.......................\......\BrightDlg.cpp
.......................\......\BrightDlg.h
.......................\......\CarveDlg.cpp
.......................\......\CarveDlg.h
.......................\......\ClipDlg.cpp
.......................\......\ClipDlg.h
.......................\......\CustomBar.cpp
.......................\......\CustomBar.h
.......................\......\CustomMenu.cpp
.......................\......\CustomMenu.h
.......................\......\Debug\adjustment.obj
.......................\......\.....\adjustment.sbr
.......................\......\.....\AtomizeImage.obj
.......................\......\.....\AtomizeImage.sbr
.......................\......\.....\bevel_emboss.obj
.......................\......\.....\bevel_emboss.sbr
.......................\......\.....\bitmap.obj
.......................\......\.....\bitmap.sbr
.......................\......\.....\blend.obj
.......................\......\.....\blend.sbr
.......................\......\.....\BmpCtrl.obj
.......................\......\.....\BmpCtrl.sbr
.......................\......\.....\BmpToGif.obj
.......................\......\.....\BmpToGif.sbr
.......................\......\.....\BmpToJPEG.obj
.......................\......\.....\BmpToJPEG.sbr
.......................\......\.....\BmpToPng.obj
.......................\......\.....\BmpToPng.sbr
.......................\......\.....\boundary.obj
.......................\......\.....\boundary.sbr
.......................\......\.....\BrightDlg.obj
.......................\......\.....\BrightDlg.sbr
.......................\......\.....\brightness_contrast.obj
.......................\......\.....\brightness_contrast.sbr
.......................\......\.....\CarveDlg.obj
.......................\......\.....\CarveDlg.sbr
.......................\......\.....\channel_image.obj
.......................\......\.....\channel_image.sbr
.......................\......\.....\channel_mixer.obj
.......................\......\.....\channel_mixer.sbr
.......................\......\.....\ClipDlg.obj
.......................\......\.....\ClipDlg.sbr
.......................\......\.....\color.obj
.......................\......\.....\color.sbr
.......................\......\.....\color_balance.obj
.......................\......\.....\color_balance.sbr
.......................\......\.....\color_mode.obj
.......................\......\.....\color_mode.sbr
.......................\......\.....\color_overlay.obj
.......................\......\.....\color_overlay.sbr
.......................\......\.....\curves.obj
.......................\......\.....\curves.sbr
.......................\......\.....\CustomBar.obj
.......................\......\.....\CustomBar.sbr
.......................\......\.....\CustomMenu.obj
.......................\......\.....\CustomMenu.sbr
.......................\......\.....\descriptor.obj
.......................\......\.....\descriptor.sbr
.......................\......\.....\drop_shadow.obj
.......................\......\.....\drop_shadow.sbr
.......................\......\.....\effects.obj
.......................\......\.....\effects.sbr
.......................\......\.....\file_header.obj
.......................\......\.....\file_header.sbr
.......................\......\.....\fixed.obj
.......................\......\.....\fixed.sbr
.......................\......\.....\gaussian_blur.obj
.......................\......\.....\gaussian_blur.sbr
.......................\......\.....\GifToBmp.obj
.......................\......\.....\GifToBmp.sbr
.......................\......\.....\gradient_blend.obj
.......................\......\.....\
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