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super-mario

  • Category : DirextX
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  • Update : 2013-05-18
  • Size : 121kb
  • Downloaded :0次
  • Author :张***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
This is a parody of the classic Nintendo game "Super Mario" Cloning of the game. Support windows         And linux both operating systems. You should ve got the full source code for this game and map editor         The source code. Map editor (MapEdit directory) so that you can give full play to the imagination, easy         To create a game level (only two).
Packet file list
(Preview for download)


supermario\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\.raphics\bullet.bmp
..........\........\coin.bmp
..........\........\debris.bmp
..........\........\explode.bmp
..........\........\flower.bmp
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level\level1.dat
..........\.....\level2.dat
..........\.inux\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.h
..........\.......\MapEdit.rc
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\res\ghost1.bmp
..........\.......\...\ghost2.bmp
..........\.......\...\ghost3.bmp
..........\.......\...\MapEdit.ico
..........\.......\...\MapEdit.rc2
..........\.......\...\MapEditDoc.ico
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32\Bitmap.cpp
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\mario.ico
..........\.....\Mario.rc
..........\.....\mytime.cpp
..........\.....\resource.h
..........\.....\Sound.cpp
..........\.....\wavread.cpp
..........\.....\wavread.h
..........\.....\winmain.cpp
..........\graphics\Debug
..........\........\Release
..........\MapEdit\Debug
..........\.......\Release
..........\.......\res
..........\win32\Debug
..........\.....\Release
..........\graphics
..........\level
..........\linux
..........\MapEdit
..........\sound
..........\win32
supermario
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