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AMP-Demo-master

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  • Update : 2013-05-30
  • Size : 102kb
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  • Author :zhan****
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Introduction - If you have any usage issues, please Google them yourself
Using C++ AMP programe the parallel programme, which uses the GPU kernel for optimizing the programme.
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AMP-Demo-master
...............\.gitignore
...............\AMPDemo
...............\.......\AMPDemo.sln
...............\.......\MandelbrotViewer
...............\.......\................\MandelbrotViewer.cpp
...............\.......\................\MandelbrotViewer.ico
...............\.......\................\MandelbrotViewer.rc
...............\.......\................\MandelbrotViewer.vcxproj
...............\.......\................\MandelbrotViewer.vcxproj.filters
...............\.......\................\MandelbrotViewerApplication.cpp
...............\.......\................\MandelbrotViewerApplication.h
...............\.......\................\RenderArea.cpp
...............\.......\................\RenderArea.h
...............\.......\................\Resource.h
...............\.......\................\mandelbrot.h
...............\.......\................\small.ico
...............\.......\................\stdafx.cpp
...............\.......\................\stdafx.h
...............\.......\................\targetver.h
...............\Readme.txt
...............\ampdemo
...............\.......\Common
...............\.......\......\Common.rc
...............\.......\......\Common.vcxproj
...............\.......\......\Common.vcxproj.filters
...............\.......\......\include
...............\.......\......\.......\FileTypes.h
...............\.......\......\.......\JumpList.h
...............\.......\......\.......\ShellFileDialog.h
...............\.......\......\.......\ShellItemsLoader.h
...............\.......\......\.......\WindowApplication.h
...............\.......\......\.......\WindowApplicationImpl.h
...............\.......\......\.......\WindowLayout.h
...............\.......\......\.......\WindowLayoutChildInterface.h
...............\.......\......\.......\WindowLayoutInterface.h
...............\.......\......\.......\animationutility.h
...............\.......\......\.......\comhelpers.h
...............\.......\......\.......\comptr.h
...............\.......\......\.......\direct2dutility.h
...............\.......\......\.......\sharedobject.h
...............\.......\......\.......\window.h
...............\.......\......\.......\windowfactory.h
...............\.......\......\.......\windowfactoryimpl.h
...............\.......\......\.......\windowimpl.h
...............\.......\......\.......\windowmessagehandler.h
...............\.......\......\.......\windowmessagehandlerimpl.h
...............\.......\......\resource.h
...............\.......\......\source
...............\.......\......\......\JumpList.cpp
...............\.......\......\......\ShellFileDialog.cpp
...............\.......\......\......\ShellItemsLoader.cpp
...............\.......\......\......\WindowApplicationImpl.cpp
...............\.......\......\......\WindowLayout.cpp
...............\.......\......\......\animationutility.cpp
...............\.......\......\......\direct2dutility.cpp
...............\.......\......\......\windowfactoryimpl.cpp
...............\.......\......\......\windowimpl.cpp
...............\.......\......\......\windowmessagehandlerimpl.cpp
...............\.......\......\stdafx.cpp
...............\.......\......\stdafx.h
...............\.......\......\targetver.h
...............\.......\RayTracing
...............\.......\..........\ProgramEntry.cpp
...............\.......\..........\RayTracing.ico
...............\.......\..........\RayTracing.rc
...............\.......\..........\RayTracing.vcxproj
...............\.......\..........\RayTracingApplication.cpp
...............\.......\..........\RayTracingApplication.h
...............\.......\..........\RenderArea.cpp
...............\.......\..........\RenderArea.h
...............\.......\..........\ampmathhelper.h
...............\.......\..........\ampvectors.h
...............\.......\..........\geometry.h
...............\.......\..........\light.h
...............\.......\..........\material.h
...............\.......\..........\raycommon.h
...............\.......\..........\render.h
...............\.......\..........\resource.h
...............\.......\..........\small.ic
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