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  • Category : FlashMX
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  • Update : 2013-05-31
  • Size : 2.57mb
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  • Author :t*****
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Introduction - If you have any usage issues, please Google them yourself
Based on away3d 4.0' s indoor panoramic source code, support GPU-accelerated
Packet file list
(Preview for download)


pb
..\.DS_Store
__MACOSX
........\pb
........\..\._.DS_Store
pb\RayTriangleKernel.pbj
__MACOSX\pb\._RayTriangleKernel.pbj
pb\RayTriangleKernel.pbk
__MACOSX\pb\._RayTriangleKernel.pbk
........\._pb
source
......\.DS_Store
__MACOSX\source
........\......\._.DS_Store
source\back.jpg
......\bottom.jpg
......\front.jpg
......\left.jpg
......\right.jpg
......\top.jpg
......\瀹夊叏甯?png
__MACOSX\source\._瀹夊叏甯?png
src
...\.DS_Store
__MACOSX\src
........\...\._.DS_Store
src\away3d
...\......\animators
...\......\.........\AnimatorBase.as
__MACOSX\src\away3d
........\...\......\animators
........\...\......\.........\._AnimatorBase.as
src\away3d\animators\BlendingSkeletonAnimator.as
__MACOSX\src\away3d\animators\._BlendingSkeletonAnimator.as
src\away3d\animators\data
...\......\.........\....\AnimationBase.as
__MACOSX\src\away3d\animators\data
........\...\......\.........\....\._AnimationBase.as
src\away3d\animators\data\AnimationSequenceBase.as
__MACOSX\src\away3d\animators\data\._AnimationSequenceBase.as
src\away3d\animators\data\AnimationStateBase.as
__MACOSX\src\away3d\animators\data\._AnimationStateBase.as
src\away3d\animators\data\NullAnimation.as
__MACOSX\src\away3d\animators\data\._NullAnimation.as
src\away3d\animators\data\SkeletonAnimation.as
__MACOSX\src\away3d\animators\data\._SkeletonAnimation.as
src\away3d\animators\data\SkeletonAnimationSequence.as
__MACOSX\src\away3d\animators\data\._SkeletonAnimationSequence.as
src\away3d\animators\data\SkeletonAnimationState.as
__MACOSX\src\away3d\animators\data\._SkeletonAnimationState.as
src\away3d\animators\data\UVAnimationFrame.as
__MACOSX\src\away3d\animators\data\._UVAnimationFrame.as
src\away3d\animators\data\UVAnimationSequence.as
__MACOSX\src\away3d\animators\data\._UVAnimationSequence.as
src\away3d\animators\data\VertexAnimation.as
__MACOSX\src\away3d\animators\data\._VertexAnimation.as
src\away3d\animators\data\VertexAnimationMode.as
__MACOSX\src\away3d\animators\data\._VertexAnimationMode.as
src\away3d\animators\data\VertexAnimationSequence.as
__MACOSX\src\away3d\animators\data\._VertexAnimationSequence.as
src\away3d\animators\data\VertexAnimationState.as
__MACOSX\src\away3d\animators\data\._VertexAnimationState.as
........\...\......\.........\._data
src\away3d\animators\PathAnimator.as
__MACOSX\src\away3d\animators\._PathAnimator.as
src\away3d\animators\skeleton
...\......\.........\........\JointPose.as
__MACOSX\src\away3d\animators\skeleton
........\...\......\.........\........\._JointPose.as
src\away3d\animators\skeleton\Skeleton.as
__MACOSX\src\away3d\animators\skeleton\._Skeleton.as
src\away3d\animators\skeleton\SkeletonAdditiveNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonAdditiveNode.as
src\away3d\animators\skeleton\SkeletonBinaryLERPNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonBinaryLERPNode.as
src\away3d\animators\skeleton\SkeletonClipNodeBase.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonClipNodeBase.as
src\away3d\animators\skeleton\SkeletonDirectionalNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonDirectionalNode.as
src\away3d\animators\skeleton\SkeletonJoint.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonJoint.as
src\away3d\animators\skeleton\SkeletonNaryLERPNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonNaryLERPNode.as
src\away3d\animators\skeleton\SkeletonPose.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonPose.as
src\away3d\animators\skeleton\SkeletonRangeClipNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonRangeClipNode.as
src\away3d\animators\skeleton\SkeletonTimelineClipNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonTimelineClipNode.as
src\away3d\animators\skeleton\SkeletonTreeNode.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonTreeNode.as
src\away3d\animators\skeleton\SkeletonUtils.as
__MACOSX\src\away3d\animators\skeleton\._SkeletonUtils.as
........\...\......\.........\._skeleton
src\away3d\animators\SkeletonAnimator.as
__MACOSX\src\away3d\animators\._SkeletonAnimator.as
src\away3d\animators\SkeletonAnimatorBase.as
__MACOSX\src\away3d\animators\._Skeleton
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