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  • Category : Shot Game
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  • Update : 2013-06-22
  • Size : 6.12mb
  • Downloaded :0次
  • Author :wozha*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
CDrawGameEx::CDrawGameEx(void) { //全局当前对象 gthis = this //FPS _fps = NULL //摄像机 _theCamera = NULL //map _maps = NULL _skyBox = NULL //Role _Roles = NULL //UI 界面 _EngineRender = NULL _mainGui =-1 _startGui =-1 _creditsGui =-1 _currentGUI = GUI_MAIN_SCREEN //font id _arialID =-1 _InputSystem = NULL //mouse x y _mouseX = 0 _mouseY = 0 _LMBDown = false _RMBDown = false //sound id _Sound_OverMenu =-1 _SoundSystem = NULL //Game states _gameState = GS_MENU //handle _hwnd = NULL _MapOtherCS.clear() IsCheckToServer = false //debug _debug = NULL testLineID =-1 } CDrawGameEx::~CDrawGameEx(void) { SAFE_DELETE(_fps) SAFE_DELETE(_theCamera) //map SAFE_DELETE(_maps) //Role SAFE_DELETE(_Roles) //Debug SAFE_DELETE(_debug) } void CDrawGameEx::ShutdownEngine() { if(_EngineRender) { _EngineRender->Shutdown() delete _Engin
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射击类3D网络游戏的设计与实现论文.doc
程序\GameServer\Debug\config.ini
....\..........\FileIO.cpp
....\..........\FileIO.h
....\..........\GameServer.cpp
....\..........\GameServer.dsp
....\..........\GameServer.dsw
....\..........\GameServer.ncb
....\..........\GameServer.opt
....\..........\GameServer.plg
....\..........\IniHelper.cpp
....\..........\IniHelper.h
....\..........\PathHelper.cpp
....\..........\PathHelper.h
....\..........\ReadMe.txt
....\..........\Socket.cpp
....\..........\Socket.h
....\..........\SocketHelper.cpp
....\..........\SocketHelper.h
....\..........\StdAfx.cpp
....\..........\StdAfx.h
....\SampleCS1.0\Debug\config.ini
....\...........\.....\InputIpCmd.exe
....\...........\InputIpCmd\InputIpCmd.cpp
....\...........\..........\InputIpCmd.dsp
....\...........\..........\InputIpCmd.dsw
....\...........\..........\InputIpCmd.ncb
....\...........\..........\InputIpCmd.opt
....\...........\..........\InputIpCmd.plg
....\...........\lib\StrandedEngine.lib
....\...........\SampleCS1.0\backFile\CommonWall.cpp
....\...........\...........\........\CommonWall.h
....\...........\...........\Camera.cpp
....\...........\...........\Camera.h
....\...........\...........\config.ini
....\...........\...........\CSEngine.h
....\...........\...........\Debug.cpp
....\...........\...........\Debug.h
....\...........\...........\DrawGameEx.cpp
....\...........\...........\DrawGameEx.h
....\...........\...........\GameDefines.h
....\...........\...........\GameStruct.h
....\...........\...........\GameUI.cpp
....\...........\...........\GameUI.h
....\...........\...........\IniHelper.cpp
....\...........\...........\IniHelper.h
....\...........\...........\InputIpCmd.exe
....\...........\...........\lib\StrandedEngine.lib
....\...........\...........\Light.cpp
....\...........\...........\Light.h
....\...........\...........\map\cs_models\terror.mdl
....\...........\...........\...\.........\w_ak47.mdl
....\...........\...........\...\lion\Lion.tga
....\...........\...........\...\....\lion.X
....\...........\...........\...\map1.ini
....\...........\...........\...\map1.txt
....\...........\...........\...\map2.ini
....\...........\...........\...\map2.txt
....\...........\...........\...\.odels\p_mp5.mdl
....\...........\...........\...\......\terror.mdl
....\...........\...........\...\......\v_mp5.mdl
....\...........\...........\...\sky1\skybox.x
....\...........\...........\...\....\skyDay_back.jpg
....\...........\...........\...\....\skyDay_front.jpg
....\...........\...........\...\....\skyDay_left.jpg
....\...........\...........\...\....\skyDay_right.jpg
....\...........\...........\...\....\skyDay_top.jpg
....\...........\...........\...\....\sky_dust_bottom.jpg
....\...........\...........\Maps.cpp
....\...........\...........\Maps.h
....\...........\...........\menu\backDown.png
....\...........\...........\....\backOver.png
....\...........\...........\....\backUp.png
....\...........\...........\....\creditsDown.png
....\...........\...........\....\creditsMenu.jpg
....\...........\...........\....\creditsOver.png
....\...........\...........\....\creditsUp.png
....\...........\...........\....\mainMenu.jpg
....\...........\...........\....\quitDown.png
....\...........\...........\....\quitOver.png
....\...........\...........\....\quitUp.png
....\...........\...........\....\startDown.png
....\...........\...........\....\startOver.png
....\...........\...........\....\startUp.png
....\...........\...........\PathHelper.cpp
....\...........\...........\PathHelper.h
....\...........\...........\Player.cpp
....\...........\...........\Player.h
....\...........\...........\ReadMe.txt
....\...........\...........\Render.cpp
....\...........\...........\Render.h
....\...........\...........\res\brick080.jpg
....\...........\...........\...\sounds\boltup.wav
....\...........\...........\...\......\buttonclick.wav
....\...........\...........\...\......\death6.wav
....\...........\...........\...\......\footfall01.wav
....\...........\...........\...\......\go.wav
....\...........\...........\...\...
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