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Canon_Game

  • Category : Shot Game
  • Tags :
  • Update : 2013-06-26
  • Size : 19.07mb
  • Downloaded :0次
  • Author :枫****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Simple windows phone playing Frisbee games
Packet file list
(Preview for download)


Canon_Game\Canon_Game\Canon_Game\Background.png
..........\..........\..........\bin\Windows Phone\Debug\AppManifest.xaml
..........\..........\..........\...\.............\.....\Canon_Game.dll
..........\..........\..........\...\.............\.....\Canon_Game.pdb
..........\..........\..........\...\.............\.....\Canon_Game.xap
..........\..........\..........\...\.............\.....\.ontent\arrows.xnb
..........\..........\..........\...\.............\.....\.......\background.xnb
..........\..........\..........\...\.............\.....\.......\cannon.xnb
..........\..........\..........\...\.............\.....\.......\cannonball.xnb
..........\..........\..........\...\.............\.....\.......\enemy.xnb
..........\..........\..........\...\.............\.....\.......\explosion.xnb
..........\..........\..........\...\.............\.....\.......\font.xnb
..........\..........\..........\...\.............\.....\.......\wav\background.xnb
..........\..........\..........\...\.............\.....\.......\...\explosion1.xnb
..........\..........\..........\...\.............\.....\.......\...\explosion2.xnb
..........\..........\..........\...\.............\.....\.......\...\explosion3.xnb
..........\..........\..........\...\.............\.....\.......\...\fire1.xnb
..........\..........\..........\...\.............\.....\.......\...\fire2.xnb
..........\..........\..........\...\.............\.....\.......\...\fire3.xnb
..........\..........\..........\...\.............\.....\PhoneGameThumb.png
..........\..........\..........\...\.............\.....\WMAppManifest.xml
..........\..........\..........\CanonGame.cs
..........\..........\..........\Canon_Game.csproj
..........\..........\..........\Canon_Game.csproj.Debug.cachefile
..........\..........\..........\Canon_Game.csproj.user
..........\..........\..........\Canon_Game_2013_05_16_15_12_39.sap
..........\..........\..........\Game.ico
..........\..........\..........\GameObject.cs
..........\..........\..........\messages.txt
..........\..........\..........\obj\Windows Phone\Debug\cachefile-{944726D8-0F06-453B-887A-761264E6D6A6}-targetpath.txt
..........\..........\..........\...\.............\.....\Canon_Game.csproj.FileListAbsolute.txt
..........\..........\..........\...\.............\.....\Canon_Game.dll
..........\..........\..........\...\.............\.....\Canon_Game.pdb
..........\..........\..........\...\.............\.....\DesignTimeResolveAssemblyReferencesInput.cache
..........\..........\..........\...\.............\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
..........\..........\..........\...\.............\.....\WMAppManifest.xml
..........\..........\..........\...\.............\.....\WMAppManifest.xml.g
..........\..........\..........\...\.............\.....\XapCacheFile.xml
..........\..........\..........\PhoneGameThumb.png
..........\..........\..........\Program.cs
..........\..........\..........\...perties\AppManifest.xml
..........\..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\..........\WMAppManifest.xml
..........\..........\..........\SubmissionInfo\ManualTestResults.xml
..........\..........\..........\..............\Settings.xml
..........\..........\..........Content\arrows.png
..........\..........\.................\background.png
..........\..........\.................\cannon.png
..........\..........\.................\cannonball.png
..........\..........\.................\Canon_GameContent.contentproj
..........\..........\.................\Canon_GameContent.contentproj.user
..........\..........\.................\enemy.png
..........\..........\.................\explosion.png
..........\..........\.................\font.spritefont
..........\..........\.................\obj\Windows Phone\Debug\ContentPipeline-.xml
..........\..........\.................\...\.............\.....\DesignTimeResolveAssemblyReferencesInput.cache
..........\..........\.................\wav\background.wav
..........\..........\.................\...\explosion1.wav
..........\..........\..............
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