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Directx3D-Program
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Update : 2013-07-16
Size : 10.8mb
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Author :
王****
About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
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DirectX 9.0 3D Game Development Programming source code Initializing Direct3D, drawing line, light, texture mapping, integration, grid, particle systems, shaders
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..........\Book Part II Code
..........\.................\Chapter 1
..........\.................\.........\D3D9 Init
..........\.................\.........\.........\chap1_0.jpg
..........\.................\.........\.........\d3dInit.cpp
..........\.................\.........\.........\d3dUtility.cpp
..........\.................\.........\.........\d3dUtility.h
..........\.................\Chapter 2
..........\.................\.........\no samples for chap2.txt
..........\.................\Chapter 3
..........\.................\.........\Cube
..........\.................\.........\....\chap3_1.jpg
..........\.................\.........\....\cube.cpp
..........\.................\.........\....\d3dUtility.cpp
..........\.................\.........\....\d3dUtility.h
..........\.................\.........\D3DXCreate
..........\.................\.........\..........\chap3_3.jpg
..........\.................\.........\..........\d3dUtility.cpp
..........\.................\.........\..........\d3dUtility.h
..........\.................\.........\..........\d3dxcreate.cpp
..........\.................\.........\Teapot
..........\.................\.........\......\chap3_2.jpg
..........\.................\.........\......\d3dUtility.cpp
..........\.................\.........\......\d3dUtility.h
..........\.................\.........\......\teapot.cpp
..........\.................\.........\Triangle
..........\.................\.........\........\chap3_0.jpg
..........\.................\.........\........\d3dUtility.cpp
..........\.................\.........\........\d3dUtility.h
..........\.................\.........\........\triangle.cpp
..........\.................\Chapter 4
..........\.................\.........\Colore Triangle
..........\.................\.........\...............\chap4_0.jpg
..........\.................\.........\...............\colorTriangle.cpp
..........\.................\.........\...............\d3dUtility.cpp
..........\.................\.........\...............\d3dUtility.h
..........\.................\Chapter 5
..........\.................\.........\directional light
..........\.................\.........\.................\chap5_1.jpg
..........\.................\.........\.................\d3dUtility.cpp
..........\.................\.........\.................\d3dUtility.h
..........\.................\.........\.................\directionalLight.cpp
..........\.................\.........\lit pyramid
..........\.................\.........\...........\chap5_0.jpg
..........\.................\.........\...........\d3dUtility.cpp
..........\.................\.........\...........\d3dUtility.h
..........\.................\.........\...........\litPyramid.cpp
..........\.................\.........\point light
..........\.................\.........\...........\chap5_2.jpg
..........\.................\.........\...........\d3dUtility.cpp
..........\.................\.........\...........\d3dUtility.h
..........\.................\.........\...........\pointLight.cpp
..........\.................\.........\spotlight
..........\.................\.........\.........\chap5_3.jpg
..........\.................\.........\.........\d3dUtility.cpp
..........\.................\.........\.........\d3dUtility.h
..........\.................\.........\.........\spotLight.cpp
..........\.................\Chapter 6
..........\.................\.........\AddressModes
..........\.................\.........\............\addressModes.cpp
..........\.................\.........\............\chap6_2.jpg
..........\.................\.........\............\d3dUtility.cpp
..........\.................\.........\............\d3dUtility.h
..........\.................\.........\............\dx5_logo.bmp
..........\.................\.........\TexCube
..........\.................\.........\.......\chap6_1.jpg
..........\.................\.........\.......\crate.jpg
..........\.................\.........\.......\cube.cpp
..........\.................\.........\.......\cube.h
..........\.................\.........\.......\d3dUtilit
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