Introduction - If you have any usage issues, please Google them yourself
Irregular terrain FractalTerrain is to introduce a small procedural programming is VC++ 6.0 environment using OPENGL development.
Packet : 13898405fractalterrain.rar filelist
FractalTerrain\Debug
FractalTerrain\FractalOptionsDlg.cpp
FractalTerrain\FractalOptionsDlg.h
FractalTerrain\FractalTerrain.aps
FractalTerrain\FractalTerrain.clw
FractalTerrain\FractalTerrain.cpp
FractalTerrain\FractalTerrain.dsp
FractalTerrain\FractalTerrain.dsw
FractalTerrain\FractalTerrain.h
FractalTerrain\FractalTerrain.ncb
FractalTerrain\FractalTerrain.opt
FractalTerrain\FractalTerrain.plg
FractalTerrain\FractalTerrain.rc
FractalTerrain\FractalTerrainDoc.cpp
FractalTerrain\FractalTerrainDoc.h
FractalTerrain\FractalTerrainView.cpp
FractalTerrain\FractalTerrainView.h
FractalTerrain\FractTerrainMod.cpp
FractalTerrain\FractTerrainMod.h
FractalTerrain\MainFrm.cpp
FractalTerrain\MainFrm.h
FractalTerrain\ReadMe.txt
FractalTerrain\res\FractalTerrain.ico
FractalTerrain\res\FractalTerrain.rc2
FractalTerrain\res\FractalTerrainDoc.ico
FractalTerrain\res\Toolbar.bmp
FractalTerrain\res
FractalTerrain\Resource.h
FractalTerrain\StdAfx.cpp
FractalTerrain\StdAfx.h
FractalTerrain