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Avateering-XNA

  • Category : Special Effects
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  • Update : 2013-11-02
  • Size : 8.81mb
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  • Author :zhud*****
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Introduction - If you have any usage issues, please Google them yourself
Natural machine interaction sample source code, a 3D virtual person, by the display control of the human
Packet file list
(Preview for download)


Avateering-XNA
..............\Avateering
..............\..........\AvatarAnimator.cs
..............\..........\Avateering-XNA.csproj
..............\..........\AvateeringXNA.cs
..............\..........\Content
..............\..........\.......\AvateeringContent.contentproj
..............\..........\.......\Bone.png
..............\..........\.......\ChooserBackground.png
..............\..........\.......\Header.png
..............\..........\.......\Joint.png
..............\..........\.......\KinectDepthVisualizer.fx
..............\..........\.......\Segoe16.spritefont
..............\..........\.......\dude.fbx
..............\..........\.......\head.tga
..............\..........\.......\jacket.tga
..............\..........\.......\pants.tga
..............\..........\.......\upBodyC.tga
..............\..........\CoordinateCross.cs
..............\..........\DepthStreamRenderer.cs
..............\..........\Filters
..............\..........\.......\BoneOrientationConstraints.cs
..............\..........\.......\BoneOrientationDoubleExponentialFilter.cs
..............\..........\.......\NativeMethods.cs
..............\..........\.......\SkeletonJointsFilterClippedLegs.cs
..............\..........\.......\SkeletonJointsMirror.cs
..............\..........\.......\SkeletonJointsPositionDoubleExponentialFilter.cs
..............\..........\.......\SkeletonJointsSelfIntersectionConstraint.cs
..............\..........\.......\SkeletonJointsSensorOffsetCorrection.cs
..............\..........\.......\SkeletonJointsSensorTiltCorrection.cs
..............\..........\.......\TimedLerp.cs
..............\..........\.......\Timer.cs
..............\..........\Game.ico
..............\..........\GridXZ.cs
..............\..........\KinectAvateeringSample.png
..............\..........\KinectChooser.cs
..............\..........\KinectHelper.cs
..............\..........\Object2D.cs
..............\..........\Program.cs
..............\..........\Properties
..............\..........\..........\AssemblyInfo.cs
..............\..........\SkeletonStreamRenderer.cs
..............\Avateering-XNA.sln
..............\Avateering-XNA.v11.suo
..............\SkinnedModel
..............\............\Properties
..............\............\..........\AssemblyInfo.cs
..............\............\SkinnedModelWindows.csproj
..............\............\SkinningData.cs
..............\SkinnedModelPipeline
..............\....................\Properties
..............\....................\..........\AssemblyInfo.cs
..............\....................\SkinnedModelPipeline.csproj
..............\....................\SkinnedModelProcessor.cs
..............\UpgradeLog.XML
..............\UpgradeLog.htm
..............\_UpgradeReport_Files
..............\....................\UpgradeReport.css
..............\....................\UpgradeReport.xslt
..............\....................\UpgradeReport_Error.png
..............\....................\UpgradeReport_Information.png
..............\....................\UpgradeReport_Success.png
..............\....................\UpgradeReport_Warning.png
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