Introduction - If you have any usage issues, please Google them yourself
Just the realization of a transparent window in the creation of a window function to add SetWindowLong (this-> GetSafeHwnd (), GWL_EXSTYLE, GetWindowLong (this-> GetSafeHwnd (), GWL_EXSTYLE) ^ 0x80000) HINSTANCE hInst = LoadLibrary ( User32.DLL ) if (hInst ) (typedef BOOL (WINAPI* MYFUNC) (HWND, COLORREF, BYTE, DWORD) MYFUNC fun = NULL// function pointer SetLayeredWindowAttributes made fun = (MYFUNC) GetProcAddress (hInst, SetLayeredWindowAttributes ) if (fun) fun (this-> GetSafeHwnd (), 0200,2) FreeLibrary (hInst))
Packet : 51622442window_cwnd.rar filelist
window_Cwnd\PartTransparent.aps
window_Cwnd\PartTransparent.clw
window_Cwnd\PartTransparent.cpp
window_Cwnd\PartTransparent.dsp
window_Cwnd\PartTransparent.dsw
window_Cwnd\PartTransparent.h
window_Cwnd\PartTransparent.ncb
window_Cwnd\PartTransparent.opt
window_Cwnd\PartTransparent.plg
window_Cwnd\PartTransparent.rc
window_Cwnd\PartTransparentDlg.cpp
window_Cwnd\PartTransparentDlg.h
window_Cwnd\ReadMe.txt
window_Cwnd\RES\PartTransparent.ico
window_Cwnd\RES\PartTransparent.rc2
window_Cwnd\Resource.h
window_Cwnd\StdAfx.cpp
window_Cwnd\StdAfx.h
window_Cwnd\Release
window_Cwnd\RES
window_Cwnd