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hge_main

  • Category : Button control
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  • Update : 2014-04-25
  • Size : 7.35mb
  • Downloaded :0次
  • Author :贾****
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Introduction - If you have any usage issues, please Google them yourself
HGE 2 d game engine itself does not support Chinese, according to their own take fewer controls, and control the source code package for a few class can common use HGE interface development and game development to do friends reference learning, for beginners HGE friend also there will be of great help!Encapsulated controls the following- 1: the source is an encapsulation of hge, can let the Chinese display, and the effect of the font for entertaining diversions.2: use hge to encapsulate the scroll bar control.3: use hge encapsulates the BUTTON BUTTON control.
Packet file list
(Preview for download)


hge_main\Debug\1.jpg
........\.....\face.png
........\.....\hge.dll
........\.....\hge_main.exe
........\.....\hge_main.ilk
........\.....\hge_main.pdb
........\.....\laugh0001.png
........\.....\slidertex.png
........\.....\slite.png
........\.....\Task_More_Up.png
........\.....\与服务器断开.png
........\.....\图标背景-玩家信息.png
........\.....\已托管.png
........\.....\按钮-常用语.png
........\.....\按钮-表情2.png
........\.....\数字-倒计时.png
........\.....\数字-用户剩余牌.png
........\.....\滚动条-常用语和表情.png
........\.....\背景-倒计时.png
........\.....\背景-常用语和表情.png
........\.....\表情.png
........\gamelib\BaseCtrl.h
........\.......\FontDraw.h
........\.......\GameButton.h
........\.......\GameClock.h
........\.......\gamelib\BaseCtrl.h
........\.......\.......\FontDraw.h
........\.......\.......\gamebutton.h
........\.......\.......\GameClock.h
........\.......\.......\GfxFont.h
........\.......\.......\PokeAnimate.h
........\.......\.......\RollTextCtrl.h
........\.......\.......\stdafx.h
........\.......\.......\TextUpCtrl.h
........\.......\.......\UserHeadCtrl.h
........\.......\.......\YhGameLib.lib
........\.......\GfxFont.h
........\.......\include\hge.h
........\.......\.......\hgeanim.h
........\.......\.......\hgecolor.h
........\.......\.......\hgedistort.h
........\.......\.......\hgefont.h
........\.......\.......\hgegui.h
........\.......\.......\hgeguictrls.h
........\.......\.......\hgeparticle.h
........\.......\.......\hgerect.h
........\.......\.......\hgeresource.h
........\.......\.......\hgesprite.h
........\.......\.......\hgestrings.h
........\.......\.......\hgevector.h
........\.......\PokeAnimate.h
........\.......\RollTextCtrl.h
........\.......\stdafx.h
........\.......\TextUpCtrl.h
........\.......\UserHeadCtrl.h
........\.......\YhGameLib.lib
........\hge_main\BaseCtrl.cpp
........\........\BaseCtrl.h
........\........\Debug\BuildLog.htm
........\........\.....\ExpressCtrl.obj
........\........\.....\hge_main.exe.embed.manifest
........\........\.....\hge_main.exe.embed.manifest.res
........\........\.....\hge_main.exe.intermediate.manifest
........\........\.....\hge_main.obj
........\........\.....\hge_main.pch
........\........\.....\mt.dep
........\........\.....\ScrollCtrl.obj
........\........\.....\stdafx.obj
........\........\.....\vc90.idb
........\........\.....\vc90.pdb
........\........\ExpressCtrl.cpp
........\........\ExpressCtrl.h
........\........\hge_main.cpp
........\........\hge_main.vcproj
........\........\hge_main.vcproj.Win8-1402111152.Administrator.user
........\........\ReadMe.txt
........\........\..lease\BuildLog.htm
........\........\.......\hge_main.pch
........\........\.......\stdafx.obj
........\........\.......\vc90.idb
........\........\.......\vc90.pdb
........\........\ScrollCtrl.cpp
........\........\ScrollCtrl.h
........\........\stdafx.cpp
........\........\stdafx.h
........\........\targetver.h
........\hge_main.ncb
........\hge_main.sln
........\hge_main.suo
........\gamelib\gamelib
........\.......\include
........\hge_main\Debug
........\........\Release
........\Debug
........\gamelib
........\hge_main
hge_main
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