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Wii_Bowling_0.01

  • Category : Other Games
  • Tags :
  • Update : 2014-06-05
  • Size : 6.65mb
  • Downloaded :0次
  • Author :李****
  • About : Nobody
  • PS : If download it fails, try it again. Download again for free!
Introduction - If you have any usage issues, please Google them yourself
Based ogre of a bowling game, the game engine is added to the gravity and collision effects.
Packet file list
(Preview for download)


Bowling
.......\bin
.......\...\Bowling.exe
.......\...\Bowling.pdb
.......\...\cg.dll
.......\...\Custom
.......\...\......\1_floor-bamboo.jpg
.......\...\......\1_Metal_Seamed.jpg
.......\...\......\2_Metal_Seamed.jpg
.......\...\......\bfloor.material
.......\...\......\bfloor.mesh
.......\...\......\bowlingball.jpg
.......\...\......\bowlingenv.jpg
.......\...\......\BowlPin.material
.......\...\......\cloudy_noon_BK.jpg
.......\...\......\cloudy_noon_DN.jpg
.......\...\......\cloudy_noon_FR.jpg
.......\...\......\cloudy_noon_LF.jpg
.......\...\......\cloudy_noon_RT.jpg
.......\...\......\cloudy_noon_UP.jpg
.......\...\......\floor.material
.......\...\......\Mesh.mesh
.......\...\......\Mesh_O.mesh
.......\...\......\pin.mesh
.......\...\......\Scene.material
.......\...\......\Thumbs.db
.......\...\media.cfg
.......\...\Mogre.dll
.......\...\MogreNewt.dll
.......\...\MOIS.dll
.......\...\Newton.dll
.......\...\ogre.cfg
.......\...\Ogre.log
.......\...\OgreCore.zip
.......\...\OgreMain.dll
.......\...\OIS.dll
.......\...\plugins.cfg
.......\...\Plugin_BSPSceneManager.dll
.......\...\Plugin_CgProgramManager.dll
.......\...\Plugin_OctreeSceneManager.dll
.......\...\Plugin_ParticleFX.dll
.......\...\RenderSystem_Direct3D9.dll
.......\...\RenderSystem_GL.dll
.......\...\resources.cfg
.......\...\WiimoteLib.dll
.......\...\WiimoteLib.pdb
.......\Bowling.sln
.......\src
.......\...\Basis.cs
.......\...\Bowling.csproj
.......\...\Bowling.sln
.......\...\Main.cs
.......\...\obj
.......\...\...\Run
.......\...\...\...\Bowling.csproj.FileListAbsolute.txt
.......\...\...\...\Bowling.exe
.......\...\...\...\ResolveAssemblyReference.cache
.......\...\...\Run_Release
.......\...\...\...........\Bowling.csproj.FileListAbsolute.txt
.......\...\...\...........\Bowling.exe
.......\...\...\...........\Bowling.pdb
.......\...\...\...........\ResolveAssemblyReference.cache
.......\...\Program.cs
.......\...\Properties
.......\...\..........\AssemblyInfo.cs
.......\WiimoteLib
.......\..........\bin
.......\..........\...\Debug
.......\..........\...\.....\WiimoteLib.dll
.......\..........\...\.....\WiimoteLib.pdb
.......\..........\...\.....\WiimoteLib.XML
.......\..........\...\Release
.......\..........\...\.......\WiimoteLib.dll
.......\..........\...\.......\WiimoteLib.pdb
.......\..........\DataTypes.cs
.......\..........\docs
.......\..........\....\APIHelp
.......\..........\....\.......\AdditionalContent
.......\..........\....\.......\.................\changes.topic
.......\..........\....\.......\.................\copyright.topic
.......\..........\....\.......\.................\license.topic
.......\..........\....\.......\.................\overview.topic
.......\..........\....\.......\Help
.......\..........\....\.......\....\LastBuild.log
.......\..........\....\.......\....\WiimoteLib.chm
.......\..........\....\.......\WiimoteLib.shfb
.......\..........\....\.......\WiimoteLib.sitemap
.......\..........\....\copyright.txt
.......\..........\....\license.txt
.......\..........\....\readme.txt
.......\..........\Events.cs
.......\..........\HIDImports.cs
.......\..........\obj
.......\..........\...\Debug
.......\..........\...\.....\WiimoteLib.csproj.FileListAbsolute.txt
.......\..........\...\.....\WiimoteLib.dll
.......\..........\...\.....\WiimoteLib.pdb
.......\..........\...\Release
.......\..........\...\.......\WiimoteLib.csproj.FileListAbsolute.txt
.......\..........\...\.......\WiimoteLib.dll
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