Introduction - If you have any usage issues, please Google them yourself
Experimental Guide to Computer Graphics (OpenGL version) in chapters III and IV source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced technology, very good!
Packet : 85375564charpterb.rar filelist
chpterB\chapter4\4.4\5DG'S TextureEffect.exe
chpterB\chapter4\4.4\5DG'S TextureEffect.jpg
chpterB\chapter4\4.4\5DG'S TextureEffect.ncb
chpterB\chapter4\4.4\5DG'S TextureEffect.sln
chpterB\chapter4\4.4\5DG'S TextureEffect.suo
chpterB\chapter4\4.4\5DG'S TextureEffect.vcproj
chpterB\chapter4\4.4\5DG_Window.cpp
chpterB\chapter4\4.4\5DG_Window.h
chpterB\chapter4\4.4\Main.cpp
chpterB\chapter4\4.4\Readme.txt
chpterB\chapter4\4.4\Texture.cpp
chpterB\chapter4\4.4\Texture.h
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chpterB\chapter4\4.2&4.3\Terrain.cpp
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chpterB\chapter3\3.3\5DG'S Chinese Fonts.cpp
chpterB\chapter3\3.3\5DG'S Chinese Fonts.exe
chpterB\chapter3\3.3\5DG'S Chinese Fonts.jpg
chpterB\chapter3\3.3\5DG'S Chinese Fonts.ncb
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chpterB\chapter3\3.2\5DG'S OutlineFonts\5DG'S Outlinefonts.sln
chpterB\chapter3\3.2\5DG'S OutlineFonts\5DG'S Outlinefonts.suo
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chpterB\chapter3\3.2\5DG'S BitmapFonts\5DG'S Bitmapfonts.cpp
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chpterB\chapter3\3.2\5DG'S BitmapFonts\5DG_Window.h
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chpterB\chapter3\3.2
chpterB\chapter3\3.1\5DG'S List.cpp
chpterB\chapter3\3.1\5DG'S List.exe
chpterB\chapter3\3.1\5DG'S List.jpg
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chpterB\chapter3\3.1\Thumbs.db
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chpterB\chapter3
chpterB