Introduction - If you have any usage issues, please Google them yourself
Experimental Guide to Computer Graphics (OpenGL version), Chapter V and Chapter VI source. Each chapter has a number of procedures, to achieve various functions, very useful! This book covers the texture, particle rendering, etc. Advanced technology, very good!
Packet : 87361048charpterc.rar filelist
charpterC\chapter5\5.2\5DG'S Stencil Buffer.JPG
charpterC\chapter5\5.2\5DG'S Stencil Buffer.cpp
charpterC\chapter5\5.2\5DG'S Stencil Buffer.cpp.bak
charpterC\chapter5\5.2\5DG'S Stencil Buffer.exe
charpterC\chapter5\5.2\5DG'S Stencil Buffer.ncb
charpterC\chapter5\5.2\5DG'S Stencil Buffer.sln
charpterC\chapter5\5.2\5DG'S Stencil Buffer.suo
charpterC\chapter5\5.2\5DG'S Stencil Buffer.vcproj
charpterC\chapter5\5.2\Readme.txt
charpterC\chapter5\5.2\Texture.cpp
charpterC\chapter5\5.2\Texture.h
charpterC\chapter5\5.2\Thumbs.db
charpterC\chapter5\5.2\Data\5DG.jpg
charpterC\chapter5\5.2\Data\BackGround.JPG
charpterC\chapter5\5.2\Data\Floor.jpg
charpterC\chapter5\5.2\Data\Ground.jpg
charpterC\chapter5\5.2\Data\Pic.JPG
charpterC\chapter5\5.2\Data\Wall.jpg
charpterC\chapter5\5.2\Data\Wood1.jpg
charpterC\chapter5\5.2\Data\Wood2.JPG
charpterC\chapter5\5.2\Data
charpterC\chapter5\5.2
charpterC\chapter5\5.1\5DG'S CuttingEarth.cpp
charpterC\chapter5\5.1\5DG'S CuttingEarth.exe
charpterC\chapter5\5.1\5DG'S CuttingEarth.jpg
charpterC\chapter5\5.1\5DG'S CuttingEarth.ncb
charpterC\chapter5\5.1\5DG'S CuttingEarth.sln
charpterC\chapter5\5.1\5DG'S CuttingEarth.suo
charpterC\chapter5\5.1\5DG'S CuttingEarth.vcproj
charpterC\chapter5\5.1\Readme.txt
charpterC\chapter5\5.1\Texture.cpp
charpterC\chapter5\5.1\Texture.h
charpterC\chapter5\5.1\Thumbs.db
charpterC\chapter5\5.1\Data\Earth.jpg
charpterC\chapter5\5.1\Data\Night.jpg
charpterC\chapter5\5.1\Data
charpterC\chapter5\5.1
charpterC\chapter5
charpterC\charpter6\6.3\5DG'S 3D Shadow.cpp
charpterC\charpter6\6.3\5DG'S 3D Shadow.exe
charpterC\charpter6\6.3\5DG'S 3D Shadow.ncb
charpterC\charpter6\6.3\5DG'S 3D Shadow.sln
charpterC\charpter6\6.3\5DG'S 3D Shadow.suo
charpterC\charpter6\6.3\5DG'S 3D Shadow.vcproj
charpterC\charpter6\6.3\Readme.txt
charpterC\charpter6\6.3\Shadow_1.jpg
charpterC\charpter6\6.3\Shadow_2.jpg
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charpterC\charpter6\6.3\Data\Ground1.bmp
charpterC\charpter6\6.3\Data\Ground2.bmp
charpterC\charpter6\6.3\Data\Plane.bmp
charpterC\charpter6\6.3\Data\Wood.bmp
charpterC\charpter6\6.3\Data
charpterC\charpter6\6.3
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.cpp
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.exe
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.jpg
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.ncb
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.sln
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.suo
charpterC\charpter6\6.2\5DG'S Ortho And Perspect View.vcproj
charpterC\charpter6\6.2\Thumbs.db
charpterC\charpter6\6.2\Data\Car.bmp
charpterC\charpter6\6.2\Data\Enginesound.wav
charpterC\charpter6\6.2\Data\Guide1.bmp
charpterC\charpter6\6.2\Data\Guide2.bmp
charpterC\charpter6\6.2\Data\Road.bmp
charpterC\charpter6\6.2\Data
charpterC\charpter6\6.2
charpterC\charpter6\6.1\5DG'S Simple Camera.exe
charpterC\charpter6\6.1\5DG'S Simple Camera.ncb
charpterC\charpter6\6.1\5DG'S Simple Camera.sln
charpterC\charpter6\6.1\5DG'S Simple Camera.suo
charpterC\charpter6\6.1\5DG'S Simple Camera.vcproj
charpterC\charpter6\6.1\5DG_Window.cpp
charpterC\charpter6\6.1\5DG_Window.h
charpterC\charpter6\6.1\GluLookAt_1.jpg
charpterC\charpter6\6.1\GluLookAt_2.jpg
charpterC\charpter6\6.1\Main.cpp
charpterC\charpter6\6.1\Texture.cpp
charpterC\charpter6\6.1\Texture.h
charpterC\charpter6\6.1\Thumbs.db
charpterC\charpter6\6.1\Vector3D.cpp
charpterC\charpter6\6.1\Vector3D.h
charpterC\charpter6\6.1\Data\Axis.jpg
charpterC\charpter6\6.1\Data\Reflection.jpg
charpterC\charpter6\6.1\Data
charpterC\charpter6\6.1
charpterC\charpter6
charpterC