Introduction - If you have any usage issues, please Google them yourself
Walk the car, adding a simple scenario, based on the VC++. net2003 directX9.0c SDK
Packet : 97288396lianlei1.rar filelist
lianlei1\111.jpg
lianlei1\car.SSM
lianlei1\car1.SSM
lianlei1\car2.SSM
lianlei1\car3.SSM
lianlei1\car_simple.SSM
lianlei1\Common\back.gif
lianlei1\Common\blank.gif
lianlei1\Common\cpp.jpg
lianlei1\Common\default.jpg
lianlei1\Common\directx.ico
lianlei1\Common\dxstdafx.cpp
lianlei1\Common\dxstdafx.h
lianlei1\Common\DXUT.cpp
lianlei1\Common\DXUT.h
lianlei1\Common\DXUTEffectMap.cpp
lianlei1\Common\DXUTEffectMap.h
lianlei1\Common\DXUTenum.cpp
lianlei1\Common\DXUTenum.h
lianlei1\Common\DXUTgui.cpp
lianlei1\Common\DXUTgui.h
lianlei1\Common\DXUTMesh.cpp
lianlei1\Common\DXUTMesh.h
lianlei1\Common\DXUTmisc.cpp
lianlei1\Common\DXUTmisc.h
lianlei1\Common\DXUTSettingsDlg.cpp
lianlei1\Common\DXUTSettingsDlg.h
lianlei1\Common\DXUTsound.cpp
lianlei1\Common\DXUTsound.h
lianlei1\FLOOR.BMP
lianlei1\floor.jpg
lianlei1\floor0.bmp
lianlei1\floor1.bmp
lianlei1\makefile.x64
lianlei1\Media\UI\Annotated Hemisphere.fx
lianlei1\Media\UI\Annotated woodSingle.fx
lianlei1\Media\UI\Annotated+Hemisphere.fx
lianlei1\Media\UI\Annotated+woodSingle.fx
lianlei1\Media\UI\arrow.x
lianlei1\Media\UI\Default.fx
lianlei1\Media\UI\dxutcontrols.dds
lianlei1\Media\UI\DXUTShared.fx
lianlei1\pic0.jpg
lianlei1\pic1.JPG
lianlei1\pic2.JPG
lianlei1\pic3.JPG
lianlei1\pic4.JPG
lianlei1\pic5.JPG
lianlei1\rc.jpg
lianlei1\resource.h
lianlei1\ring.SSM
lianlei1\s3d_model.h
lianlei1\s3d_model.lib
lianlei1\Sample.aps
lianlei1\Sample.cpp
lianlei1\Sample.exe
lianlei1\Sample.fx
lianlei1\Sample.jpg
lianlei1\Sample.manifest
lianlei1\Sample.ncb
lianlei1\Sample.rc
lianlei1\Sample.sln
lianlei1\Sample.sln.old
lianlei1\Sample.suo
lianlei1\Sample.vcproj
lianlei1\Sample.vcproj.old
lianlei1\sln.jpg
lianlei1\suo.jpg
lianlei1\teapot.SSM
lianlei1\TRAVERTN.TGA
lianlei1\tree.SSM
lianlei1\vcproj.jpg
lianlei1\wall.JPG
lianlei1\Media\UI
lianlei1\Common
lianlei1\Media
lianlei1