Introduction - If you have any usage issues, please Google them yourself
Main function is to use particle system to achieve the fountain of the simulation, using OpenGL and VC++ The preparation of the source code
Packet : 83390068myfountain.rar filelist
MyFountain\GROUND1.RGB
MyFountain\GROUND2.RGB
MyFountain\MainFrm.cpp
MyFountain\MainFrm.h
MyFountain\MyFountain.aps
MyFountain\MyFountain.clw
MyFountain\MyFountain.cpp
MyFountain\MyFountain.dsp
MyFountain\MyFountain.dsw
MyFountain\MyFountain.h
MyFountain\MyFountain.ncb
MyFountain\MyFountain.opt
MyFountain\MyFountain.plg
MyFountain\MyFountain.rc
MyFountain\MyFountain.sln
MyFountain\MyFountain.suo
MyFountain\MyFountain.vcproj
MyFountain\MyFountain.vcproj.00ACE58293944FC.Administrator.user
MyFountain\MyFountainDoc.cpp
MyFountain\MyFountainDoc.h
MyFountain\MyFountainView.cpp
MyFountain\MyFountainView.h
MyFountain\MyTexture.cpp
MyFountain\MyTexture.h
MyFountain\PARTICLE.RGB
MyFountain\ReadMe.txt
MyFountain\RES\MyFountain.ico
MyFountain\RES\MyFountain.rc2
MyFountain\RES\MyFountainDoc.ico
MyFountain\RES\Toolbar.bmp
MyFountain\Resource.h
MyFountain\StdAfx.cpp
MyFountain\StdAfx.h
MyFountain\RES
MyFountain