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project_0915

  • Category : Other Games
  • Tags :
  • Update : 2014-10-09
  • Size : 14.12mb
  • Downloaded :0次
  • Author :l*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Realized the function of scene conversion in the unity3d, scripting language used c#, use the right mouse button to trigger events.
Packet file list
(Preview for download)


project_0915
............\aa.exe
............\aa_Data
............\.......\level0
............\.......\mainData
............\.......\Managed
............\.......\.......\Assembly-CSharp-firstpass.dll
............\.......\.......\Assembly-CSharp.dll
............\.......\.......\Assembly-UnityScript-firstpass.dll
............\.......\.......\Assembly-UnityScript.dll
............\.......\.......\Boo.Lang.dll
............\.......\.......\Mono.Security.dll
............\.......\.......\mscorlib.dll
............\.......\.......\System.Core.dll
............\.......\.......\System.dll
............\.......\.......\UnityEngine.dll
............\.......\Mono
............\.......\....\etc
............\.......\....\...\mono
............\.......\....\...\....\1.0
............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx
............\.......\....\...\....\...\machine.config
............\.......\....\...\....\2.0
............\.......\....\...\....\...\Browsers
............\.......\....\...\....\...\........\Compat.browser
............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx
............\.......\....\...\....\...\machine.config
............\.......\....\...\....\...\settings.map
............\.......\....\...\....\...\web.config
............\.......\....\...\....\browscap.ini
............\.......\....\...\....\config
............\.......\....\...\....\mconfig
............\.......\....\...\....\.......\config.xml
............\.......\....\mono.dll
............\.......\output_log.txt
............\.......\PlayerConnectionConfigFile
............\.......\Resources
............\.......\.........\unity default resources
............\.......\.........\unity_builtin_extra
............\.......\sharedassets0.assets
............\.......\sharedassets1.assets
............\Assembly-CSharp-firstpass-vs.csproj
............\Assembly-CSharp-firstpass.csproj
............\Assembly-CSharp-vs.csproj
............\Assembly-CSharp.csproj
............\Assembly-UnityScript-firstpass-vs.unityproj
............\Assembly-UnityScript-firstpass.unityproj
............\Assembly-UnityScript-vs.unityproj
............\Assembly-UnityScript.unityproj
............\Assets
............\......\0.png
............\......\0.png.meta
............\......\1.unity
............\......\1.unity.meta
............\......\2.unity
............\......\2.unity.meta
............\......\app_1.cs
............\......\app_1.cs.meta
............\......\app_2.cs
............\......\app_2.cs.meta
............\......\particlePeng.cs
............\......\particlePeng.cs.meta
............\......\penqi.cs
............\......\penqi.cs.meta
............\......\Script_04_01.js
............\......\Script_04_01.js.meta
............\......\Script_04_04.js
............\......\Script_04_04.js.meta
............\......\Script_07_07.cs
............\......\Script_07_07.cs.meta
............\......\shubiao.cs
............\......\shubiao.cs.meta
............\......\Standard Assets
............\......\Standard Assets.meta
............\......\...............\Character Controllers
............\......\...............\Character Controllers.meta
............\......\...............\.....................\3rd Person Controller.prefab
............\......\...............\.....................\3rd Person Controller.prefab.meta
............\......\...............\.....................\First Person Controller.prefab
............\......\...............\.....................\First Person Controller.prefab.meta
............\......\...............\.....................\Sources
............\......\...............\.....................\Sources.meta
............\......\...............\.....................\.......\PrototypeCharacter
............\......\...............\.....................\.......\PrototypeCharacter.meta
............\......\...............\.....................\.......\..................\Constructor.FBX
............\......\...............\.....................\.......\..................\Constructor.FBX.meta
............\......\...............\.....................\.......\..................\Materials
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