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t_cells-master

  • Category : android
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  • Update : 2014-10-12
  • Size : 1.28mb
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Introduction - If you have any usage issues, please Google them yourself
This an android Game Using Skia 2D Graphics Library and a multi-threaded SurfaceView
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t_cells-master
..............\workspace
..............\.........\Cells
..............\.........\.....\.classpath
..............\.........\.....\.project
..............\.........\.....\AndroidManifest.xml
..............\.........\.....\assets
..............\.........\.....\......\cells
..............\.........\.....\......\.....\cellCritical.png
..............\.........\.....\......\.....\cellHealthy.png
..............\.........\.....\......\.....\cellHealthySelected.png
..............\.........\.....\......\.....\environmentBackground.png
..............\.........\.....\......\.....\loadingScreen.png
..............\.........\.....\......\.....\startScreen.png
..............\.........\.....\bin
..............\.........\.....\...\AndroidManifest.xml
..............\.........\.....\...\Cells.apk
..............\.........\.....\...\classes.dex
..............\.........\.....\...\classes
..............\.........\.....\...\.......\Game
..............\.........\.....\...\.......\....\Assets.class
..............\.........\.....\...\.......\....\Cell$state.class
..............\.........\.....\...\.......\....\Cell.class
..............\.........\.....\...\.......\....\CellGame.class
..............\.........\.....\...\.......\....\Environment.class
..............\.........\.....\...\.......\....\Game.class
..............\.........\.....\...\.......\Screens
..............\.........\.....\...\.......\.......\GameScreen$GameState.class
..............\.........\.....\...\.......\.......\GameScreen.class
..............\.........\.....\...\.......\.......\LoadingScreen.class
..............\.........\.....\...\.......\.......\Screen.class
..............\.........\.....\...\.......\.......\StartScreen.class
..............\.........\.....\...\.......\com
..............\.........\.....\...\.......\...\example
..............\.........\.....\...\.......\...\.......\cells
..............\.........\.....\...\.......\...\.......\.....\BuildConfig.class
..............\.........\.....\...\.......\...\.......\.....\Graphics
..............\.........\.....\...\.......\...\.......\.....\........\BitmapHolder.class
..............\.........\.....\...\.......\...\.......\.....\........\Graphics.class
..............\.........\.....\...\.......\...\.......\.....\IO
..............\.........\.....\...\.......\...\.......\.....\..\Handlers
..............\.........\.....\...\.......\...\.......\.....\..\........\KeyBoardHandler$1.class
..............\.........\.....\...\.......\...\.......\.....\..\........\KeyBoardHandler.class
..............\.........\.....\...\.......\...\.......\.....\..\........\TouchHandler$1.class
..............\.........\.....\...\.......\...\.......\.....\..\........\TouchHandler.class
..............\.........\.....\...\.......\...\.......\.....\..\Input$KeyEvent.class
..............\.........\.....\...\.......\...\.......\.....\..\Input$TouchEvent.class
..............\.........\.....\...\.......\...\.......\.....\..\Input.class
..............\.........\.....\...\.......\...\.......\.....\..\InputImpl.class
..............\.........\.....\...\.......\...\.......\.....\..\ObjectFactory.class
..............\.........\.....\...\.......\...\.......\.....\..\Pool.class
..............\.........\.....\...\.......\...\.......\.....\..\Touch$1.class
..............\.........\.....\...\.......\...\.......\.....\..\Touch$TouchEvent.class
..............\.........\.....\...\.......\...\.......\.....\..\Touch.class
..............\.........\.....\...\.......\...\.......\.....\MainActivity.class
..............\.........\.....\...\.......\...\.......\.....\R$attr.class
..............\.........\.....\...\.......\...\.......\.....\R$drawable.class
..............\.........\.....\...\.......\...\.......\.....\R$id.class
..............\.........\.....\...\.......\...\.......\.....\R$layout.class
..............\.........\.....\...\.......\...\.......\.....\R$menu.class
..............\.........\.....\...\.......\...\.......\.....\R$string.class
..............\.........\.....\...\.......\...\.......\.....\R$style.class
..............\.........\.....\...\.......\.
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