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HGE-Box2d

  • Category : Other Games
  • Tags :
  • Update : 2014-11-15
  • Size : 7.07mb
  • Downloaded :0次
  • Author :高***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
a mini game ,use HGE Box2d
Packet file list
(Preview for download)


HGE-Box2d\bass.dll
.........\Box2D\Box2D.h
.........\.....\Box2DConfig.cmake
.........\.....\CMakeLists.txt
.........\.....\.ollision\b2BroadPhase.cpp
.........\.....\.........\b2BroadPhase.h
.........\.....\.........\b2CollideCircle.cpp
.........\.....\.........\b2CollideEdge.cpp
.........\.....\.........\b2CollidePolygon.cpp
.........\.....\.........\b2Collision.cpp
.........\.....\.........\b2Collision.h
.........\.....\.........\b2Distance.cpp
.........\.....\.........\b2Distance.h
.........\.....\.........\b2DynamicTree.cpp
.........\.....\.........\b2DynamicTree.h
.........\.....\.........\b2TimeOfImpact.cpp
.........\.....\.........\b2TimeOfImpact.h
.........\.....\.........\Shapes\b2ChainShape.cpp
.........\.....\.........\......\b2ChainShape.h
.........\.....\.........\......\b2CircleShape.cpp
.........\.....\.........\......\b2CircleShape.h
.........\.....\.........\......\b2EdgeShape.cpp
.........\.....\.........\......\b2EdgeShape.h
.........\.....\.........\......\b2PolygonShape.cpp
.........\.....\.........\......\b2PolygonShape.h
.........\.....\.........\......\b2Shape.h
.........\.....\..mmon\b2BlockAllocator.cpp
.........\.....\......\b2BlockAllocator.h
.........\.....\......\b2Draw.cpp
.........\.....\......\b2Draw.h
.........\.....\......\b2GrowableStack.h
.........\.....\......\b2Math.cpp
.........\.....\......\b2Math.h
.........\.....\......\b2Settings.cpp
.........\.....\......\b2Settings.h
.........\.....\......\b2StackAllocator.cpp
.........\.....\......\b2StackAllocator.h
.........\.....\......\b2Timer.cpp
.........\.....\......\b2Timer.h
.........\.....\Dynamics\b2Body.cpp
.........\.....\........\b2Body.h
.........\.....\........\b2ContactManager.cpp
.........\.....\........\b2ContactManager.h
.........\.....\........\b2Fixture.cpp
.........\.....\........\b2Fixture.h
.........\.....\........\b2Island.cpp
.........\.....\........\b2Island.h
.........\.....\........\b2TimeStep.h
.........\.....\........\b2World.cpp
.........\.....\........\b2World.h
.........\.....\........\b2WorldCallbacks.cpp
.........\.....\........\b2WorldCallbacks.h
.........\.....\........\Contacts\b2ChainAndCircleContact.cpp
.........\.....\........\........\b2ChainAndCircleContact.h
.........\.....\........\........\b2ChainAndPolygonContact.cpp
.........\.....\........\........\b2ChainAndPolygonContact.h
.........\.....\........\........\b2CircleContact.cpp
.........\.....\........\........\b2CircleContact.h
.........\.....\........\........\b2Contact.cpp
.........\.....\........\........\b2Contact.h
.........\.....\........\........\b2ContactSolver.cpp
.........\.....\........\........\b2ContactSolver.h
.........\.....\........\........\b2EdgeAndCircleContact.cpp
.........\.....\........\........\b2EdgeAndCircleContact.h
.........\.....\........\........\b2EdgeAndPolygonContact.cpp
.........\.....\........\........\b2EdgeAndPolygonContact.h
.........\.....\........\........\b2PolygonAndCircleContact.cpp
.........\.....\........\........\b2PolygonAndCircleContact.h
.........\.....\........\........\b2PolygonContact.cpp
.........\.....\........\........\b2PolygonContact.h
.........\.....\........\Joints\b2DistanceJoint.cpp
.........\.....\........\......\b2DistanceJoint.h
.........\.....\........\......\b2FrictionJoint.cpp
.........\.....\........\......\b2FrictionJoint.h
.........\.....\........\......\b2GearJoint.cpp
.........\.....\........\......\b2GearJoint.h
.........\.....\........\......\b2Joint.cpp
.........\.....\........\......\b2Joint.h
.........\.....\........\......\b2MouseJoint.cpp
.........\.....\........\......\b2MouseJoint.h
.........\.....\........\......\b2PrismaticJoint.cpp
.........\.....\........\......\b2PrismaticJoint.h
.........\.....\........\......\b2PulleyJoint.cpp
.........\.....\........\......\b2PulleyJoint.h
.........\.....\........\......\b2RevoluteJoint.cpp
.........\.....\........\......\b2RevoluteJoint.h
.........\.....\........\......\b2RopeJoint.cpp
.........\.....\........\......\b2RopeJoint.h
.........\.....\........\......\b2WeldJoint.cpp
.........\.....\........\......\b2Wel
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