Introduction - If you have any usage issues, please Google them yourself
边缘检测的基本思想是通过检测每个像素和其邻域的状态,以决定该像素是否位于一个物体的边界上。如果一个像素位于一个物体的边界上,则其邻域像素的灰度值的变化就比较大。假如可以应用某种算法检测出这种变化并进行量化表示,那么就可以确定物体的边界。 S
Packet : RayCasting.rar filelist
RayCasting_work2/RayCasting_work2/OpenGL.cpp
RayCasting_work2/RayCasting_work2/OpenGL.h
RayCasting_work2/RayCasting_work2/raycast/color.cpp
RayCasting_work2/RayCasting_work2/raycast/color.h
RayCasting_work2/RayCasting_work2/raycast/CreateVolDat.cpp
RayCasting_work2/RayCasting_work2/raycast/CreateVolDat.h
RayCasting_work2/RayCasting_work2/raycast/openglsupport.h
RayCasting_work2/RayCasting_work2/raycast/ray.cpp
RayCasting_work2/RayCasting_work2/raycast/ray.h
RayCasting_work2/RayCasting_work2/raycast/raycaster.cpp
RayCasting_work2/RayCasting_work2/raycast/raycaster.h
RayCasting_work2/RayCasting_work2/raycast/RayCastUtility.cpp
RayCasting_work2/RayCasting_work2/raycast/RayCastUtility.h
RayCasting_work2/RayCasting_work2/raycast/resource.h
RayCasting_work2/RayCasting_work2/raycast/shearwarp.cpp
RayCasting_work2/RayCasting_work2/raycast/shearwarp.h
RayCasting_work2/RayCasting_work2/raycast/slicer.cpp
RayCasting_work2/RayCasting_work2/raycast/slicer.h
RayCasting_work2/RayCasting_work2/raycast/tfvolume.cpp
RayCasting_work2/RayCasting_work2/raycast/tfvolume.h
RayCasting_work2/RayCasting_work2/raycast/transfunc.cpp
RayCasting_work2/RayCasting_work2/raycast/transfunc.h
RayCasting_work2/RayCasting_work2/raycast/transfuncwin.cpp
RayCasting_work2/RayCasting_work2/raycast/transfuncwin.h
RayCasting_work2/RayCasting_work2/raycast/vecmath.cpp
RayCasting_work2/RayCasting_work2/raycast/vecmath.h
RayCasting_work2/RayCasting_work2/raycast/volume.cpp
RayCasting_work2/RayCasting_work2/raycast/volume.h
RayCasting_work2/RayCasting_work2/RayCasting_work2.aps
RayCasting_work2/RayCasting_work2/RayCasting_work2.cpp
RayCasting_work2/RayCasting_work2/RayCasting_work2.h
RayCasting_work2/RayCasting_work2/RayCasting_work2.rc
RayCasting_work2/RayCasting_work2/RayCasting_work2.vcproj
RayCasting_work2/RayCasting_work2/RayCasting_work2.vcproj.Wang-PC.Wang.user
RayCasting_work2/RayCasting_work2/RayCasting_work2Dlg.cpp
RayCasting_work2/RayCasting_work2/RayCasting_work2Dlg.h
RayCasting_work2/RayCasting_work2/ReadMe.txt
RayCasting_work2/RayCasting_work2/res/RayCasting_work2.ico
RayCasting_work2/RayCasting_work2/res/RayCasting_work2.rc2
RayCasting_work2/RayCasting_work2/resource.h
RayCasting_work2/RayCasting_work2/stdafx.cpp
RayCasting_work2/RayCasting_work2/stdafx.h
RayCasting_work2/RayCasting_work2/targetver.h
RayCasting_work2/RayCasting_work2/vol3.dat
RayCasting_work2/RayCasting_work2.sln
RayCasting_work2/RayCasting_work2.suo
RayCasting_work2/Release/glaux.dll
RayCasting_work2/Release/glu32.dll
RayCasting_work2/Release/glut32.dll
RayCasting_work2/Release/opengl32.dll
RayCasting_work2/Release/RayCasting.exe
RayCasting_work2/Release/vol3.dat
RayCasting_work2/RayCasting_work2/raycast
RayCasting_work2/RayCasting_work2/res
RayCasting_work2/RayCasting_work2
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RayCasting_work2
Packet : ��10�� (自动保存的).doc filelist
Packet : 边缘检测.zip filelist
边缘检测.doc