Description: -Code of game development magazine in 2001 second issue, it including Jan Kautz and Jonathan Blow example code and data about BRDF Platform:WINDOWS |
Size: 1515KB |
Author:happy |
Hits: 247
Description: -Code of game development magazine in 2000 second issue, it including Brian Sharpmap example code about piecemeal and Jeff Lander example about animation shadow Platform:WINDOWS |
Size: 469KB |
Author:happy |
Hits: 253
Description: -Code of game development magazine in 1998 12th issue, it including Jeff Lander example code about shape Platform:WINDOWS |
Size: 269KB |
Author:happy |
Hits: 174
Description: -Code of game development magazine in 1996 12th issue, it including Greg Graham example code about DirectSound3D Platform:WINDOWS |
Size: 342KB |
Author:happy |
Hits: 219
Description: -Code of game development magazine in 2002 12th issue ,it including Jon Blow`s first interactive tool code Platform:WINDOWS |
Size: 464KB |
Author:happy |
Hits: 229
Description: -Code of game development magazine in 2001 12th issue,it including Jonathan Blow example that how to calculate inner product of mipmapping Platform:WINDOWS |
Size: 755KB |
Author:happy |
Hits: 192
Description: -Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation Platform:WINDOWS |
Size: 234KB |
Author:happy |
Hits: 253
Description: -Code of game development magazine in 1998 eighth issue, it including such two kind of standards as Dan McCabe and John Brothers about S3TC texture compression Platform:WINDOWS |
Size: 810KB |
Author:happy |
Hits: 135
Description: -Code of game development magazine in 2002 eighth issue, including algorithm code of Jon Blow`s packing and opening packet Platform:WINDOWS |
Size: 18KB |
Author:happy |
Hits: 213
Description: -Code of game development magazine in 2002 the eighth issue, including outdoors light scattering example code of Naty Hoffman and the Arcot Preetham Platform:WINDOWS |
Size: 2085KB |
Author:happy |
Hits: 239
Description: -Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto Platform:WINDOWS |
Size: 5KB |
Author:happy |
Hits: 157
Description: -Code of game development magazine in 2000 8th issue, including implicit-surface fluid example code of Brian Sharp , in which has used Lander animation library Platform:WINDOWS |
Size: 2024KB |
Author:happy |
Hits: 167