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Based-on-cocos2d-x-3.2-in-FlappyBird

  • Category : Other Games
  • Tags :
  • Update : 2014-12-26
  • Size : 385kb
  • Downloaded :0次
  • Author :凌***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Based on cocos2d-x 3.2 in FlappyBird
Packet file list
(Preview for download)


Classes
.......\.DS_Store
__MACOSX
........\Classes
........\.......\._.DS_Store
Classes\AppDelegate.cpp
__MACOSX\Classes\._AppDelegate.cpp
Classes\AppDelegate.h
.......\gameConfig.h
__MACOSX\Classes\._gameConfig.h
Classes\GamePlay
.......\........\GetLocalScore.cpp
__MACOSX\Classes\GamePlay
........\.......\........\._GetLocalScore.cpp
Classes\GamePlay\GetLocalScore.h
__MACOSX\Classes\GamePlay\._GetLocalScore.h
Classes\GamePlay\Layer
.......\........\.....\.DS_Store
__MACOSX\Classes\GamePlay\Layer
........\.......\........\.....\._.DS_Store
Classes\GamePlay\Layer\BirdLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._BirdLayer.cpp
Classes\GamePlay\Layer\BirdLayer.h
__MACOSX\Classes\GamePlay\Layer\._BirdLayer.h
Classes\GamePlay\Layer\GameOverLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._GameOverLayer.cpp
Classes\GamePlay\Layer\GameOverLayer.h
__MACOSX\Classes\GamePlay\Layer\._GameOverLayer.h
Classes\GamePlay\Layer\HelpLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._HelpLayer.cpp
Classes\GamePlay\Layer\HelpLayer.h
__MACOSX\Classes\GamePlay\Layer\._HelpLayer.h
Classes\GamePlay\Layer\LandLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._LandLayer.cpp
Classes\GamePlay\Layer\LandLayer.h
__MACOSX\Classes\GamePlay\Layer\._LandLayer.h
Classes\GamePlay\Layer\NumberLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._NumberLayer.cpp
Classes\GamePlay\Layer\NumberLayer.h
__MACOSX\Classes\GamePlay\Layer\._NumberLayer.h
Classes\GamePlay\Layer\PipeLayer.cpp
__MACOSX\Classes\GamePlay\Layer\._PipeLayer.cpp
Classes\GamePlay\Layer\PipeLayer.h
__MACOSX\Classes\GamePlay\Layer\._PipeLayer.h
Classes\GamePlay\Scene
.......\........\.....\GamePlay.cpp
__MACOSX\Classes\GamePlay\Scene
........\.......\........\.....\._GamePlay.cpp
Classes\GamePlay\Scene\GamePlay.h
__MACOSX\Classes\GamePlay\Scene\._GamePlay.h
Classes\GamePlay\Sprite
.......\MainMenu
.......\........\Layer
.......\........\.....\.DS_Store
__MACOSX\Classes\MainMenu
........\.......\........\Layer
........\.......\........\.....\._.DS_Store
Classes\MainMenu\Layer\MMBackgroundLayer.cpp
__MACOSX\Classes\MainMenu\Layer\._MMBackgroundLayer.cpp
Classes\MainMenu\Layer\MMBackgroundLayer.h
__MACOSX\Classes\MainMenu\Layer\._MMBackgroundLayer.h
Classes\MainMenu\Scene
.......\........\.....\MainMenu.cpp
__MACOSX\Classes\MainMenu\Scene
........\.......\........\.....\._MainMenu.cpp
Classes\MainMenu\Scene\MainMenu.h
__MACOSX\Classes\MainMenu\Scene\._MainMenu.h
Classes\MainMenu\Sprite
Resources
.........\.DS_Store
__MACOSX\Resources
........\.........\._.DS_Store
Resources\CloseNormal.png
.........\CloseSelected.png
.........\font1.fnt
__MACOSX\Resources\._font1.fnt
Resources\font1_0.png
__MACOSX\Resources\._font1_0.png
Resources\font2.fnt
__MACOSX\Resources\._font2.fnt
Resources\font2_0.png
__MACOSX\Resources\._font2_0.png
Resources\fonts
.........\.....\Marker Felt.ttf
.........\HelloWorld.png
.........\images.plist
__MACOSX\Resources\._images.plist
Resources\images.png
__MACOSX\Resources\._images.png
Resources\sfx_die.mp3
__MACOSX\Resources\._sfx_die.mp3
Resources\sfx_hit.mp3
__MACOSX\Resources\._sfx_hit.mp3
Resources\sfx_point.mp3
__MACOSX\Resources\._sfx_point.mp3
Resources\sfx_swooshing.mp3
__MACOSX\Resources\._sfx_swooshing.mp3
Resources\sfx_wing.mp3
__MACOSX\Resources\._sfx_wing.mp3
Resources\welcomeBg.plist
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