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2dTankeGame

  • Category : Shot Game
  • Tags :
  • Update : 2015-02-02
  • Size : 10.57mb
  • Downloaded :0次
  • Author :梅****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Money game source code on the tank 2D, the project is small but has a lot of things involved in a variety of artillery and tanks and other effects UFO uses a lot of drawing a lot of blood in the calculation, press and hold the screen slide up and down to control the angle of the barrel click on the screen fired artillery shells, in addition to destroying enemy tanks if UFO or give their own blood, the process of moving tank shells also supply box animation. Pure java code, want to learn drawing knowledge not miss Involving Modules & Technology Animation Draw
Packet file list
(Preview for download)


坦克2
.....\.classpath
.....\.project
.....\.settings
.....\.........\org.eclipse.core.resources.prefs
.....\.........\org.eclipse.jdt.core.prefs
.....\AndroidManifest.xml
.....\assets
.....\bin
.....\...\AndroidManifest.xml
.....\...\classes
.....\...\classes.dex
.....\...\.......\org
.....\...\.......\...\gjt
.....\...\.......\...\...\base
.....\...\.......\...\...\....\IScene.class
.....\...\.......\...\...\....\Surface$1.class
.....\...\.......\...\...\....\Surface.class
.....\...\.......\...\...\plane
.....\...\.......\...\...\.....\test
.....\...\.......\...\...\.....\....\Animation.class
.....\...\.......\...\...\.....\....\BitmapManager.class
.....\...\.......\...\...\.....\....\Bullet.class
.....\...\.......\...\...\.....\....\Enemy.class
.....\...\.......\...\...\.....\....\SurfaceViewActivity$AnimView.class
.....\...\.......\...\...\.....\....\SurfaceViewActivity.class
.....\...\.......\...\...\tank
.....\...\.......\...\...\....\Background.class
.....\...\.......\...\...\....\BitmapManager.class
.....\...\.......\...\...\....\BuildConfig.class
.....\...\.......\...\...\....\Bullet.class
.....\...\.......\...\...\....\Enemy.class
.....\...\.......\...\...\....\Explode.class
.....\...\.......\...\...\....\GameOver.class
.....\...\.......\...\...\....\MainActivity.class
.....\...\.......\...\...\....\MainScene.class
.....\...\.......\...\...\....\R$attr.class
.....\...\.......\...\...\....\R$dimen.class
.....\...\.......\...\...\....\R$drawable.class
.....\...\.......\...\...\....\R$id.class
.....\...\.......\...\...\....\R$layout.class
.....\...\.......\...\...\....\R$menu.class
.....\...\.......\...\...\....\R$string.class
.....\...\.......\...\...\....\R$style.class
.....\...\.......\...\...\....\R.class
.....\...\.......\...\...\....\Tank.class
.....\...\.......\...\...\ui
.....\...\.......\...\...\..\AnimationSprite.class
.....\...\.......\...\...\..\Layer.class
.....\...\.......\...\...\..\Sprite.class
.....\...\.......\...\...\..\Tiled.class
.....\...\.......\...\...\..\TiledSprite.class
.....\...\dexedLibs
.....\...\.........\android-support-v4-6d6fcbe3d550a727cf45e70b550855e7.jar
.....\...\.........\android-support-v4-b50125d210cd3a631893d5de4b5e88b9.jar
.....\...\jarlist.cache
.....\...\res
.....\...\resources.ap_
.....\...\...\drawable-hdpi
.....\...\...\.............\baozha1.png
.....\...\...\.............\baozha2.png
.....\...\...\.............\baozha3.png
.....\...\...\.............\baozha4.png
.....\...\...\.............\baozha5.png
.....\...\...\.............\baozha6.png
.....\...\...\.............\baozha7.png
.....\...\...\.............\baozha8.png
.....\...\...\.............\baozha9.png
.....\...\...\.............\boss.png
.....\...\...\.............\bz1.png
.....\...\...\.............\bz2.png
.....\...\...\.............\bz3.png
.....\...\...\.............\bz4.png
.....\...\...\.............\bz5.png
.....\...\...\.............\caidanbj.png
.....\...\...\.............\callboard.png
.....\...\...\.............\chassis.png
.....\...\...\.............\control.png
.....\...\...\.............\gameover.png
.....\...\...\.............\gdbj.png
.....\...\...\.............\gun.png
.....\...\...\.............\hy1.png
.....\...\...\.............\hy2.png
.....\...\...\.............\hy3.png
.....\...\...\.............\hy4.png
.....\...\...\.............\hy5.png
.....\...\...\.............\hy6.png
.....\...\...\.............\hy7.png
.....\...\...\.............\icon.png
.....\...\...\.............\ic_launcher.png
.....\...\...\.............\kcbj.png
.....\...\...\.............\shadow.png
.....\...\...\.............\tk001.png
.....\...\...\.............\tk002.png
.....\...\...\.............\tk003.png
.....\...\...\.............\tk004.png
.....\...\...\.............\tk105.png
.....\...\...\.............\tk20.png
.....\...\...\.............\tk23.png
.....\...\...\.............\tk26.png
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