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openGL-MSDN

  • Category : OpenGL program
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  • Update : 2015-04-07
  • Size : 558kb
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  • Author :juq***
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Introduction - If you have any usage issues, please Google them yourself
OpenGLand official function reference documentation, it is a good OpenGL write a program to help document, containing a large number of the interpretation of the function library and usage is introduced
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OPENGL 函数官方文档\glut_h\glut.pdf
...................\glut_h
...................\..._h\begincurve.html
...................\.....\beginpolygon.html
...................\.....\beginsurface.html
...................\.....\begintrim.html
...................\.....\build1dmipmaps.html
...................\.....\build2dmipmaps.html
...................\.....\cylinder.html
...................\.....\deletenurbsrenderer.html
...................\.....\deletequadric.html
...................\.....\deletetess.html
...................\.....\disk.html
...................\.....\errorstring.html
...................\.....\getnurbsproperty.html
...................\.....\getstring.html
...................\.....\gettessproperty.html
...................\.....\loadsamplingmatrices.html
...................\.....\lookat.html
...................\.....\newnurbsrenderer.html
...................\.....\newquadric.html
...................\.....\newtess.html
...................\.....\nextcontour.html
...................\.....\nurbscallback.html
...................\.....\nurbscallbackdataext.html
...................\.....\nurbscurve.html
...................\.....\nurbsproperty.html
...................\.....\nurbssurface.html
...................\.....\ortho2d.html
...................\.....\partialdisk.html
...................\.....\perspective.html
...................\.....\pickmatrix.html
...................\.....\project.html
...................\.....\pwlcurve.html
...................\.....\quadriccallback.html
...................\.....\quadricdrawstyle.html
...................\.....\quadricnormals.html
...................\.....\quadricorientation.html
...................\.....\quadrictexture.html
...................\.....\scaleimage.html
...................\.....\sphere.html
...................\.....\tessbegincontour.html
...................\.....\tessbeginpolygon.html
...................\.....\tesscallback.html
...................\.....\tessendpolygon.html
...................\.....\tessnormal.html
...................\.....\tessproperty.html
...................\.....\tessvertex.html
...................\.....\unproject.html
...................\glu_h
...................\..x_h\xchoosevisual.html
...................\.....\xcopycontext.html
...................\.....\xcreatecontext.html
...................\.....\xcreateglxpixmap.html
...................\.....\xdestroycontext.html
...................\.....\xdestroyglxpixmap.html
...................\.....\xfreecontextext.html
...................\.....\xgetclientstring.html
...................\.....\xgetconfig.html
...................\.....\xgetcontextidext.html
...................\.....\xgetcurrentcontext.html
...................\.....\xgetcurrentdisplay.html
...................\.....\xgetcurrentdrawable.html
...................\.....\ximportcontextext.html
...................\.....\xintro.html
...................\.....\xisdirect.html
...................\.....\xmakecurrent.html
...................\.....\xquerycontextinfoext.html
...................\.....\xqueryextension.html
...................\.....\xqueryextensionsstring.html
...................\.....\xqueryserverstring.html
...................\.....\xqueryversion.html
...................\.....\xswapbuffers.html
...................\.....\xusexfont.html
...................\.....\xwaitgl.html
...................\.....\xwaitx.html
...................\glx_h
...................\.._h\accum.html
...................\....\alphafunc.html
...................\....\aretexturesresident.html
...................\....\arrayelement.html
...................\....\begin.html
...................\....\bindtexture.html
...................\....\bitmap.html
...................\....\blendcolorext.html
...................\....\blendfunc.html
...................\....\calllist.html
...................\....\calllists.html
...................\....\clear.html
...................\....\clearaccum.html
...................\....\clearcolor.html
...................\....\cleardepth.html
...................\....\clearindex.html
...................\....\clearstencil.html
...................\....\c
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