Introduction - If you have any usage issues, please Google them yourself
Texture generation process. According to import a sample texture, can be of any size to generate texture patterns. When the generation of a larger size, the time will be slower.
Packet : 33753146texture.rar filelist
Texture\ResultView.h
Texture\Texture.clw
Texture\Texture.opt
Texture\Texture.plg
Texture\Texture.dsp
Texture\ReadMe.txt
Texture\Texture.h
Texture\Texture.cpp
Texture\StdAfx.cpp
Texture\Ddb.cpp
Texture\ConfigView.h
Texture\Resource.h
Texture\StdAfx.h
Texture\MainFrm.cpp
Texture\res\Texture.rc2
Texture\res\TextureDoc.ico
Texture\res\Texture.ico
Texture\res\Toolbar.bmp
Texture\res
Texture\Texture.rc.bak
Texture\SourceNP.txt
Texture\Texture.rc
Texture\TextureDoc.h
Texture\Texture.dsw
Texture\ResultNP.txt
Texture\Texture.ncb
Texture\SourceView.h
Texture\TextureDoc.cpp
Texture\SourceView.cpp
Texture\ShowPatchDlg.h
Texture\ResultView.cpp
Texture\FormatDdbData.cpp
Texture\Ddb.h
Texture\Dib.h
Texture\Dib.cpp
Texture\FormatDdbData.h
Texture\ImageProcess.cpp
Texture\Img.h
Texture\SplitterView.h
Texture\SplitterView.cpp
Texture\MainFrm.h
Texture\TextureView.cpp
Texture\Texture.aps
Texture\ConfigView.cpp
Texture\TextureView.h
Texture\ShowPatchDlg.cpp
Texture\ImageProcess.h
Texture