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  • Category : OpenGL program
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  • Update : 2015-04-21
  • Size : 16.46mb
  • Downloaded :0次
  • Author :田***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Based on openGL, using real-time shadows ShadowMap algorithm
Packet file list
(Preview for download)


PSM
...\Debug
...\.....\PSM.exe
...\.....\PSM.ilk
...\.....\PSM.pdb
...\ipch
...\....\psm-2bd28c26
...\....\............\psm-bebaa39c.ipch
...\PSM
...\PSM.sdf
...\PSM.sln
...\PSM.suo
...\...\Debug
...\...\.....\ARB_multitexture_extension.obj
...\...\.....\CL.read.1.tlog
...\...\.....\CL.write.1.tlog
...\...\.....\COLOR.obj
...\...\.....\EXT_blend_minmax_extension.obj
...\...\.....\EXT_texture_env_combine_extension.obj
...\...\.....\FPS_COUNTER.obj
...\...\.....\IMAGE.obj
...\...\.....\INTERACTOR.obj
...\...\.....\link.read.1.tlog
...\...\.....\link.write.1.tlog
...\...\.....\LOG.obj
...\...\.....\main.obj
...\...\.....\MATRIX4X4.obj
...\...\.....\mt.read.1.tlog
...\...\.....\mt.write.1.tlog
...\...\.....\NV_register_combiners_extension.obj
...\...\.....\PLANE.obj
...\...\.....\PSM.Build.CppClean.log
...\...\.....\PSM.exe.intermediate.manifest
...\...\.....\PSM.lastbuildstate
...\...\.....\PSM.log
...\...\.....\PSM.vcxprojResolveAssemblyReference.cache
...\...\.....\PSM.write.1.tlog
...\...\.....\SGIX_depth_texture_extension.obj
...\...\.....\SGIX_shadow_extension.obj
...\...\.....\SHADOW_MAP_LIGHT.obj
...\...\.....\TIMER.obj
...\...\.....\vc100.idb
...\...\.....\vc100.pdb
...\...\.....\VECTOR2D.obj
...\...\.....\VECTOR3D.obj
...\...\.....\VECTOR4D.obj
...\...\.....\WINDOW.obj
...\...\Error Log.txt
...\...\extensions
...\...\..........\ARB_multitexture_extension.cpp
...\...\..........\ARB_multitexture_extension.h
...\...\..........\EXT_blend_minmax_extension.cpp
...\...\..........\EXT_blend_minmax_extension.h
...\...\..........\EXT_texture_env_combine_extension.cpp
...\...\..........\EXT_texture_env_combine_extension.h
...\...\..........\NV_register_combiners_extension.cpp
...\...\..........\NV_register_combiners_extension.h
...\...\..........\SGIX_depth_texture_extension.cpp
...\...\..........\SGIX_depth_texture_extension.h
...\...\..........\SGIX_shadow_extension.cpp
...\...\..........\SGIX_shadow_extension.h
...\...\FPS_COUNTER.cpp
...\...\FPS_COUNTER.h
...\...\IMAGE.cpp
...\...\IMAGE.h
...\...\INTERACTOR.cpp
...\...\INTERACTOR.h
...\...\LOG.cpp
...\...\LOG.h
...\...\main.cpp
...\...\Main.h
...\...\Maths
...\...\.....\COLOR.cpp
...\...\.....\COLOR.h
...\...\.....\Maths.h
...\...\.....\MATRIX4X4.cpp
...\...\.....\MATRIX4X4.h
...\...\.....\PLANE.cpp
...\...\.....\PLANE.h
...\...\.....\VECTOR2D.cpp
...\...\.....\VECTOR2D.h
...\...\.....\VECTOR3D.cpp
...\...\.....\VECTOR3D.h
...\...\.....\VECTOR4D.cpp
...\...\.....\VECTOR4D.h
...\...\PSM.vcxproj
...\...\PSM.vcxproj.filters
...\...\PSM.vcxproj.user
...\...\SHADOW_MAP_LIGHT.cpp
...\...\SHADOW_MAP_LIGHT.h
...\...\TIMER.cpp
...\...\TIMER.h
...\...\WINDOW.cpp
...\...\WINDOW.h
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