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My_Particles-master

  • Category : OpenGL program
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  • Update : 2015-05-27
  • Size : 98kb
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  • Author :好**
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Introduction - If you have any usage issues, please Google them yourself
simple implementation opengl particle system draws a particle fountain
Packet file list
(Preview for download)


My_Particles-master
...................\.gitignore
...................\.idea
...................\.....\.name
...................\.....\compiler.xml
...................\.....\copyright
...................\.....\.........\profiles_settings.xml
...................\.....\gradle.xml
...................\.....\misc.xml
...................\.....\modules.xml
...................\.....\vcs.xml
...................\My_Particles.iml
...................\app
...................\...\.gitignore
...................\...\app.iml
...................\...\build.gradle
...................\...\proguard-rules.pro
...................\...\src
...................\...\...\androidTest
...................\...\...\...........\java
...................\...\...\...........\....\me
...................\...\...\...........\....\..\felixzhang
...................\...\...\...........\....\..\..........\example
...................\...\...\...........\....\..\..........\.......\my_particles
...................\...\...\...........\....\..\..........\.......\............\ApplicationTest.java
...................\...\...\main
...................\...\...\....\AndroidManifest.xml
...................\...\...\....\java
...................\...\...\....\....\me
...................\...\...\....\....\..\felixzhang
...................\...\...\....\....\..\..........\example
...................\...\...\....\....\..\..........\.......\my_particles
...................\...\...\....\....\..\..........\.......\............\Constants.java
...................\...\...\....\....\..\..........\.......\............\ParticlesActivity.java
...................\...\...\....\....\..\..........\.......\............\ParticlesRenderer.java
...................\...\...\....\....\..\..........\.......\............\data
...................\...\...\....\....\..\..........\.......\............\....\VertexArray.java
...................\...\...\....\....\..\..........\.......\............\objects
...................\...\...\....\....\..\..........\.......\............\.......\ParticleShooter.java
...................\...\...\....\....\..\..........\.......\............\.......\ParticleSystem.java
...................\...\...\....\....\..\..........\.......\............\programs
...................\...\...\....\....\..\..........\.......\............\........\ParticleShaderProgram.java
...................\...\...\....\....\..\..........\.......\............\........\ShaderProgram.java
...................\...\...\....\....\..\..........\.......\............\util
...................\...\...\....\....\..\..........\.......\............\....\Geometry.java
...................\...\...\....\....\..\..........\.......\............\....\LoggerConfig.java
...................\...\...\....\....\..\..........\.......\............\....\MatrixHelper.java
...................\...\...\....\....\..\..........\.......\............\....\ShaderHelper.java
...................\...\...\....\....\..\..........\.......\............\....\TextResourceReader.java
...................\...\...\....\....\..\..........\.......\............\....\TextureHelper.java
...................\...\...\....\res
...................\...\...\....\...\layout
...................\...\...\....\...\......\activity_main.xml
...................\...\...\....\...\menu
...................\...\...\....\...\....\menu_main.xml
...................\...\...\....\...\mipmap-hdpi
...................\...\...\....\...\...........\ic_launcher.png
...................\...\...\....\...\mipmap-mdpi
...................\...\...\....\...\...........\ic_launcher.png
...................\...\...\....\...\mipmap-xhdpi
...................\...\...\....\...\............\ic_launcher.png
...................\...\...\....\...\mipmap-xxhdpi
...................\...\...\....\...\.............\ic_launcher.png
...................\...\...\....\...\raw
...................\...\...\....\...\...\particle_fragment_shader.glsl
...................\...\...\....\...\...\particle_vertex_shader.glsl
...................\...\...\....\...\values-w820dp
...................\...\...\....\...\.............\dimens.x
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