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  • Category : Special Effects
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  • Update : 2015-06-05
  • Size : 181kb
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  • Author :mei****
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Gpu prgramer,Cg
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(Preview for download)


disunity032\Data\Resources\unity_builtin_extra_\Shader\Normal-VertexLit.shader
...........\....\.........\....................\......\Normal-Diffuse.shader
...........\....\.........\Shader\Alpha-Diffuse.shader
...........\....\.........\......\Alpha-VertexLit.shader
...........\....\.........\......\Particle Alpha Blend.shader
...........\....\.........\......\Mobile-Lightmap-Unlit.shader
...........\....\.........\......\Mobile-Particle-Add.shader
...........\....\.........\......\Mobile-Particle-Alpha.shader
...........\....\.........\......\Unlit-Alpha.shader
...........\....\.........\......\Unlit-AlphaTest.shader
...........\....\.........\......\Unlit - Dynamic Font.shader
...........\....\.........\......\AlphaAdd-Diffuse-Zwrite.shader
...........\....\.........\......\Ocean.shader
...........\....\.........\......\Unlit - Transparent Colored (SoftClip).shader
...........\....\.........\......\DropRune.shader
...........\....\.........\......\GradationFont.shader
...........\....\.........\......\Debris Character.shader
...........\....\.........\......\BGHightFogLow.shader
...........\....\.........\......\Tunami.shader
...........\....\.........\......\Unlit - Depth.shader
...........\....\.........\......\SeaSurface.shader
...........\....\.........\......\Unlit-Alpha-Zset.shader
...........\....\.........\......\Unlit - Transparent Colored (Packed) (SoftClip).shader
...........\....\.........\......\SelectArea.shader
...........\....\.........\......\Unlit - Transparent Add Colored (SoftClip).shader
...........\....\.........\......\Unlit - Text (AlphaClip).shader
...........\....\.........\......\Unlit - Transparent Overlay (SoftClip).shader
...........\....\.........\......\Radiation.shader
...........\....\.........\......\Ignore.shader
...........\....\.........\......\SpriteBlend.shader
...........\....\.........\......\CrystalSwitchColor.shader
...........\....\.........\......\HalfLambert.shader
...........\....\.........\......\Unlit - Transparent Colored Additive.shader
...........\....\.........\......\ToonOverRay.shader
...........\....\.........\......\CrossFade.shader
...........\....\.........\......\Debris Blur BG.shader
...........\....\.........\......\BGProjectorOpaque.shader
...........\....\.........\......\Unlit - Additive Colored.shader
...........\....\.........\......\BGProjectorOpaqueLow.shader
...........\....\.........\......\CutOut.shader
...........\....\.........\......\Toony-Lighted.shader
...........\....\.........\......\Toon.shader
...........\....\.........\......\Particle Alpha Blend (Queue +100).shader
...........\....\.........\......\BGProjectorCutOut.shader
...........\....\.........\......\MiniMap.shader
...........\....\.........\......\Herena.shader
...........\....\.........\......\BlurEffectConeTaps.shader
...........\....\.........\......\WorldCloud.shader
...........\....\.........\......\StageObjectCut.shader
...........\....\.........\......\CloudWallInside.shader
...........\....\.........\......\Unlit - Transparent Colored (AlphaClip).shader
...........\....\.........\......\Outline.shader
...........\....\.........\......\Unlit - Text.shader
...........\....\.........\......\SelectMoveArrow.shader
...........\....\.........\......\WaterSurfaceLow.shader
...........\....\.........\......\Unlit_CutoutWsideOverlay.shader
...........\....\.........\......\AreaFan.shader
...........\....\.........\......\OverRay.shader
...........\....\.........\......\WaterSurface.shader
...........\....\.........\......\TreeLeaf.shader
...........\....\.........\......\Unlit - Transparent Colored (Packed) (AlphaClip) .shader
...........\....\.........\......\Toony-Lighted-OverRay-Outline.shader
...........\....\.........\......\SoulGem.shader
...........\....\.........\......\Unlit_CutoutWside.shader
...........\....\.........\......\Unlit - Premultiplied Colored (SoftClip).shader
...........\....\.........\......\Unlit - Transparent Overlay.shader
...........\....\.........\......\Toony-Lighted-OverRay.shader
...........\....\.........\......\Unlit - Dynamic Font (SoftClip
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