Introduction - If you have any usage issues, please Google them yourself
Using a particle system can simulate the impact of a meteorite explosion. This code can help you learn the principles of a particle system in opengl
Packet : 95302928mybomb.rar filelist
MyBomb\MainFrm.cpp
MyBomb\MainFrm.h
MyBomb\MyBomb.aps
MyBomb\MyBomb.clw
MyBomb\MyBomb.cpp
MyBomb\MyBomb.dsp
MyBomb\MyBomb.dsw
MyBomb\MyBomb.h
MyBomb\MyBomb.ncb
MyBomb\MyBomb.opt
MyBomb\MyBomb.plg
MyBomb\MyBomb.rc
MyBomb\MyBombDoc.cpp
MyBomb\MyBombDoc.h
MyBomb\MyBombView.cpp
MyBomb\MyBombView.h
MyBomb\PP.BMP
MyBomb\PP0.BMP
MyBomb\ReadMe.txt
MyBomb\RES\MyBomb.ico
MyBomb\RES\MyBomb.rc2
MyBomb\RES\MyBombDoc.ico
MyBomb\RES\Toolbar.bmp
MyBomb\Resource.h
MyBomb\StdAfx.cpp
MyBomb\StdAfx.h
MyBomb\Debug
MyBomb\RES
MyBomb