Introduction - If you have any usage issues, please Google them yourself
Through the two-dimensional buffer technology will realize a 2, respectively, bitmap and paste it into the Picture dialog box controls, and the bitmap in the control switch, the screen does not flash.
Packet : 101259381testdlg.rar filelist
TestDlg\TestDlg.ncb
TestDlg\TestDlg.sln
TestDlg\TestDlg.suo
TestDlg\TestDlg\BitButtonNL.cpp
TestDlg\TestDlg\BitButtonNL.h
TestDlg\TestDlg\ReadMe.txt
TestDlg\TestDlg\resource.h
TestDlg\TestDlg\stdafx.cpp
TestDlg\TestDlg\stdafx.h
TestDlg\TestDlg\TestDlg.aps
TestDlg\TestDlg\TestDlg.cpp
TestDlg\TestDlg\TestDlg.h
TestDlg\TestDlg\TestDlg.rc
TestDlg\TestDlg\TestDlg.vcproj
TestDlg\TestDlg\TestDlgDlg.cpp
TestDlg\TestDlg\TestDlgDlg.h
TestDlg\TestDlg\res\Back.bmp
TestDlg\TestDlg\res\Btn_Kill_High.bmp
TestDlg\TestDlg\res\Btn_Kill_Normal.bmp
TestDlg\TestDlg\res\Btn_Max_Disable.bmp
TestDlg\TestDlg\res\Btn_Min_Click.bmp
TestDlg\TestDlg\res\Btn_Min_High.bmp
TestDlg\TestDlg\res\Btn_Min_Normal.bmp
TestDlg\TestDlg\res\Btn_X_Click.bmp
TestDlg\TestDlg\res\Btn_X_High.bmp
TestDlg\TestDlg\res\Btn_X_Normal.bmp
TestDlg\TestDlg\res\DevInsert.bmp
TestDlg\TestDlg\res\DevRemove.bmp
TestDlg\TestDlg\res\TestDlg.ico
TestDlg\TestDlg\res\TestDlg.manifest
TestDlg\TestDlg\res\TestDlg.rc2
TestDlg\TestDlg\res
TestDlg\TestDlg
TestDlg