Introduction - If you have any usage issues, please Google them yourself
This is a preparation of the fireworks used opengl procedures vc++ 6.0 development environment, it is suitable for beginners to learn.
Packet : 31767676opengl.rar filelist
MYFIREWORK\MAINFRM.CPP
MYFIREWORK\MAINFRM.H
MYFIREWORK\MYFIREWORK.CLW
MYFIREWORK\MYFIREWORK.CPP
MYFIREWORK\MYFIREWORK.DSP
MYFIREWORK\MYFIREWORK.DSW
MYFIREWORK\MYFIREWORK.H
MYFIREWORK\MYFIREWORK.NCB
MYFIREWORK\MYFIREWORK.PLG
MYFIREWORK\MYFIREWORK.RC
MYFIREWORK\MYFIREWORKDOC.CPP
MYFIREWORK\MYFIREWORKDOC.H
MYFIREWORK\MYFIREWORKVIEW.CPP
MYFIREWORK\MYFIREWORKVIEW.H
MYFIREWORK\MYTEXTURE.CPP
MYFIREWORK\MYTEXTURE.H
MYFIREWORK\particle.rgb
MYFIREWORK\README.TXT
MYFIREWORK\RESOURCE.H
MYFIREWORK\STDAFX.CPP
MYFIREWORK\STDAFX.H
MYFIREWORK\RELEASE
MYFIREWORK\RES\MYFIREWORK.ICO
MYFIREWORK\RES\MYFIREWORK.RC2
MYFIREWORK\RES\MYFIREWORKDOC.ICO
MYFIREWORK\RES\TOOLBAR.BMP
MYFIREWORK\RES
MYFIREWORK\MYFIREWORK.OPT
MYFIREWORK