Introduction - If you have any usage issues, please Google them yourself
Procedures arising from the water, combined with D3D rendering the water to play most of the foreign code, it is not under Oh
Packet : 17869339article_generatingterrtex.zip filelist
common.h
grass.bmp
hmap.bmp
rock.bmp
StdAfx.cpp
StdAfx.h
terrains.txt
texgen.cpp
texgen.dsp
texgen.dsw
texgen.ncb
texgen.opt
texgen.plg
warjo_noise.h
warjo_pscript.cpp
warjo_pscript.h
warjo_singleton.h
warjo_tertex.cpp
warjo_tertex.h
water.bmp