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  • Category : Chess Poker games
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  • Update : 2015-12-30
  • Size : 8.86mb
  • Downloaded :0次
  • Author :向****
  • About : Nobody
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oddeven for wanghu
Packet file list
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OddEvenConfig.ini
消息定义\.svn\all-wcprops
........\....\entries
........\....\text-base\cmd_oddeven.h.svn-base
........\cmd_oddeven.h
游戏服务器\.svn\all-wcprops
..........\....\entries
..........\....\text-base\GameServer.cpp.svn-base
..........\....\.........\GameServer.rc.svn-base
..........\....\.........\GameServer.vcproj.svn-base
..........\....\.........\GameServerManager.cpp.svn-base
..........\....\.........\GameServerManager.h.svn-base
..........\....\.........\ReadMe.txt.svn-base
..........\....\.........\Resource.h.svn-base
..........\....\.........\Stdafx.cpp.svn-base
..........\....\.........\Stdafx.h.svn-base
..........\....\.........\TableFrameSink.cpp.svn-base
..........\....\.........\TableFrameSink.h.svn-base
..........\GameServer.cpp
..........\GameServer.rc
..........\GameServer.vcproj
..........\GameServer.vcxproj
..........\GameServer.vcxproj.filters
..........\GameServerManager.cpp
..........\GameServerManager.h
..........\ReadMe.txt
..........\..s\.svn\all-wcprops
..........\...\....\entries
..........\...\....\text-base\GameServer.rc2.svn-base
..........\...\GameServer.rc2
..........\Resource.h
..........\Stdafx.cpp
..........\Stdafx.h
..........\TableFrameSink.cpp
..........\TableFrameSink.h
....客户端\.svn\all-wcprops
..........\....\entries
..........\....\text-base\ApplyUserList.cpp.svn-base
..........\....\.........\ApplyUserList.h.svn-base
..........\....\.........\GameClient.cpp.svn-base
..........\....\.........\GameClient.h.svn-base
..........\....\.........\GameClient.rc.svn-base
..........\....\.........\GameClient.vcproj.svn-base
..........\....\.........\GameClientDlg.cpp.svn-base
..........\....\.........\GameClientDlg.h.svn-base
..........\....\.........\GameClientView.cpp.svn-base
..........\....\.........\GameClientView.h.svn-base
..........\....\.........\ReadMe.txt.svn-base
..........\....\.........\resource.h.svn-base
..........\....\.........\Stdafx.cpp.svn-base
..........\....\.........\Stdafx.h.svn-base
..........\ApplyUserList.cpp
..........\ApplyUserList.h
..........\GameClient.cpp
..........\GameClient.h
..........\GameClient.rc
..........\GameClient.vcproj
..........\GameClient.vcxproj
..........\GameClient.vcxproj.filters
..........\GameClientDlg.cpp
..........\GameClientDlg.h
..........\GameClientView.cpp
..........\GameClientView.h
..........\ReadMe.txt
..........\..s\.svn\all-wcprops
..........\...\....\entries
..........\...\....\prop-base\ADD_GOLD.wav.svn-base
..........\...\....\.........\BT_APPLY_BANKER.bmp.svn-base
..........\...\....\.........\BT_CANCEL_APPLY.BMP.svn-base
..........\...\....\.........\BT_CANCEL_BANKER.bmp.svn-base
..........\...\....\.........\BT_JETTON_100.BMP.svn-base
..........\...\....\.........\BT_JETTON_1000.BMP.svn-base
..........\...\....\.........\BT_JETTON_10000.BMP.svn-base
..........\...\....\.........\BT_JETTON_100000.BMP.svn-base
..........\...\....\.........\BT_JETTON_500.BMP.svn-base
..........\...\....\.........\BT_JETTON_50000.BMP.svn-base
..........\...\....\.........\BT_JETTON_500000.BMP.svn-base
..........\...\....\.........\BT_SCORE_MOVE_L.bmp.svn-base
..........\...\....\.........\BT_SCORE_MOVE_R.bmp.svn-base
..........\...\....\.........\CHANGE_BANKER.bmp.svn-base
..........\...\....\.........\CLOSE_DICEBOX.BMP.svn-base
..........\...\....\.........\DICE.BMP.svn-base
..........\...\....\.........\DICEBOX.BMP.svn-base
..........\...\....\.........\END_SCORE_NUMBER.bmp.svn-base
..........\...\....\.........\FRAME_EVEN.bmp.svn-base
..........\...\....\.........\FRAME_ODD.bmp.svn-base
..........\...\....\.........\GameClient.ico.svn-base
..........\...\....\.........\GAME_END.BMP.svn-base
..........\...\....\.........\GAME_END.wav.svn-base
..........\...\....\.........\GAME_LOGO.bmp.svn-base
..........\...\....\.........\GAME_START.wav.svn-base
..........\...\....\.........\JETTOM_VIEW.BMP.svn-base
..........\...\....\.........\ME_BANKER.bmp.svn-base
..........\...\....\.........\ME_SCORE_NUMBER.bmp.svn-base
..........\...\....\.........\NO_BANKER.bmp.svn-base
..........\...\....\.........\PLACE_JETTON.wav.svn-base
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