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EurekaPhysics

  • Category : android
  • Tags :
  • Update : 2016-01-31
  • Size : 1.59mb
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  • Author :tia***
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Introduction - If you have any usage issues, please Google them yourself
this a 3D physical engine working on android
Packet file list
(Preview for download)


EurekaPhysics
.............\.classpath
.............\.project
.............\AndroidManifest.xml
.............\assets
.............\bin
.............\...\EurekaPhysics.apk
.............\...\classes
.............\...\.......\camera
.............\...\.......\......\Camera.class
.............\...\.......\collision
.............\...\.......\.........\AbstractCollResolve.class
.............\...\.......\.........\CollDetectBallBall.class
.............\...\.......\.........\CollDetectBallBox.class
.............\...\.......\.........\CollDetectPlaneBall.class
.............\...\.......\.........\CollResolveBallBall.class
.............\...\.......\.........\CollResolveBallBox.class
.............\...\.......\.........\CollResolvePlaneBall.class
.............\...\.......\.........\CollType.class
.............\...\.......\.........\ICollDetector.class
.............\...\.......\.........\ICollResolver.class
.............\...\.......\com
.............\...\.......\...\gl
.............\...\.......\...\..\EurekaPhysics
.............\...\.......\...\..\.............\EurekaPhysicsActivity.class
.............\...\.......\...\..\.............\ExampleCollisionWithBox.class
.............\...\.......\...\..\.............\ExampleConstraints.class
.............\...\.......\...\..\.............\ExampleForceField.class
.............\...\.......\...\..\.............\ExampleFreeFall.class
.............\...\.......\...\..\.............\ExampleMultiBallCollision.class
.............\...\.......\...\..\.............\GLImage.class
.............\...\.......\...\..\.............\GLRender.class
.............\...\.......\...\..\.............\MySurfaceView.class
.............\...\.......\...\..\.............\R$attr.class
.............\...\.......\...\..\.............\R$drawable.class
.............\...\.......\...\..\.............\R$layout.class
.............\...\.......\...\..\.............\R$string.class
.............\...\.......\...\..\.............\R.class
.............\...\.......\constraints
.............\...\.......\...........\AbstructConstraint.class
.............\...\.......\...........\Handle.class
.............\...\.......\...........\Spring.class
.............\...\.......\core
.............\...\.......\....\DisplayObject.class
.............\...\.......\....\EurekaEngine.class
.............\...\.......\....\Group.class
.............\...\.......\....\MyGLSurfaceView.class
.............\...\.......\....\MyRender.class
.............\...\.......\....\Scene3d.class
.............\...\.......\forceField
.............\...\.......\..........\ForceField.class
.............\...\.......\..........\ForceFieldBox.class
.............\...\.......\..........\ForceFieldType.class
.............\...\.......\geom
.............\...\.......\....\CirclePlane.class
.............\...\.......\....\Cone.class
.............\...\.......\....\Cube.class
.............\...\.......\....\Cylinder.class
.............\...\.......\....\Geometry.class
.............\...\.......\....\Hyperboloid.class
.............\...\.......\....\Paraboloid.class
.............\...\.......\....\RectanglePlane.class
.............\...\.......\....\Ring.class
.............\...\.......\....\Sphere.class
.............\...\.......\gui
.............\...\.......\...\Events.class
.............\...\.......\...\MyButton.class
.............\...\.......\...\Sprite2d.class
.............\...\.......\light
.............\...\.......\.....\DirectionLight.class
.............\...\.......\.....\Light.class
.............\...\.......\.....\PointLight.class
.............\...\.......\.....\SpotLight.class
.............\...\.......\loader
.............\...\.......\......\Graphics.class
.............\...\.......\......\GraphicsNode.class
.............\...\.......\......\Mtl.class
.............\...\.......\......\ObjLoader.class
.............\...\.......\......\TriangleFace.class
.............\...\.......\material
.............\...\.......\........\Fog.class
.............\...\.......\........\Materia.class
.............\...\.......\maths
.............\...\.......\.....\MathUtil.class
.............\...\.......\.....\Vector3d.class
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