Introduction - If you have any usage issues, please Google them yourself
The use of C#+ OpenGL realize a rotation model, the main achievement of the OpenGL in the C# Realize Modeling
Packet : 77433625transform_model.rar filelist
Transform_model\Form_main.Designer.cs
Transform_model\csgl.dll
Transform_model\Program.cs
Transform_model\Transform_model.csproj
Transform_model\Control_GL.cs
Transform_model\Form_main.resx
Transform_model\Form_main.cs
Transform_model\csgl.native.dll
Transform_model\obj\Transform_model.csproj.FileList.txt
Transform_model\Properties\Resources.resx
Transform_model\Properties\Settings.Designer.cs
Transform_model\Properties\Settings.settings
Transform_model\Properties\AssemblyInfo.cs
Transform_model\Properties\Resources.Designer.cs
Transform_model\obj\Debug
Transform_model\bin\Debug
Transform_model\obj
Transform_model\bin
Transform_model\Properties
Transform_model