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OpenGL-ES-2-Example

  • Category : android
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  • Update : 2016-06-03
  • Size : 1.48mb
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Introduction - If you have any usage issues, please Google them yourself
sample Android app to demonstrate animated shading in opengles-2.0
Packet file list
(Preview for download)


OpenGL-ES-2.0-Example
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.....................\....\branches
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.....................\...\drawable-hdpi
.....................\...\.............\ic_launcher.png
.....................\...\drawable-xhdpi
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.....................\...\values-v11
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.....................\...\values-v14
.....................\...\..........\styles.xml
.....................\...\drawable-mdpi
.....................\...\.............\ic_launcher.png
.....................\libs
.....................\....\android-support-v4.jar
.....................\gen
.....................\...\com
.....................\...\...\razerwolf
.....................\...\...\.........\opengles20example
.....................\...\...\.........\.................\BuildConfig.java
.....................\...\...\.........\.................\R.java
.....................\.settings
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.....................\bin
.....................\...\classes
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.....................\...\.......\...\.........\opengles20example
.....................\...\.......\...\.........\.................\GLESSurfaceView.class
.....................\...\.......\...\.........\.................\SimpleShader.class
.....................\...\.......\...\.........\.................\MainActivity.class
.....................\...\.......\...\.........\.................\R$drawable.class
.....................\...\.......\...\.........\.................\Model.class
.....................\...\.......\...\.........\.................\GLESRenderer.class
.....................\...\.......\...\.........\.................\GLSphere.class
.....................\...\.......\...\.........\.................\R.class
.....................\...\.......\...\.........\.................\R$style.class
.....................\...\.......\...\.........\.................\R$string.class
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.....................\...\.......\...\.........\.................\R$id.class
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.....................\...\.......\...\.........\.................\Shader.class
.....................\...\res
.....................\
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